Only few changes in this version. node.owned? was change to be more in line with map.owned_nodes, plus a few bug fixes.
node.owned?used to return true if owned by any player. It's now an alias ofnode.mine?, which return true if you personnaly own the node.node.foreign?has been added. Returns true if you don't own the node.- Creation of this file, CHANGELOG.
- Few bug fixes.
Few helper methods. Nothing more.
node.enemy?has been added. Returns true if owned by another player.- Few bug fixes.