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readme.txt
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----- bfs2pack by Karok, release 1.2 ------
- GUI Mode -
-- Unpacks new bfs archives from flatout2 --
1. copy the content of this archive to some directory
2. start bfs2pack_gui.exe
3. drag and drop any bfs archive onto the bfs2pack window
4. choose a directory, where extracted files should be placed
-- Packs files into an bfs archive --
1. copy the content of this archive to some directory
2. start bfs2pack_gui.exe
3. drag and drop a directory onto the bfs2pack window (should contain the same structure like the flatout2-data-dir)
4. choose a filename (.bfs is added automatically)
5. edit file: filesystem, change it, so it looks like:
fo2a.bfs
fo2b.bfs
fo2c.bfs
<YOURNEWBFSHERE>.bfs
6. Notice: There MUST NOT be an empty last line!
7. Start flatout2, have fun!
- Console Mode -
Use bfs2pack_con.exe --help for some help. It basically works like any other archiver program (zip, tar, ...).
-- Note --
Every file is overwritten, WITHOUT any remark!
----- History -----
15-02-10:
- moved to github on request
06-09-08:
- added console application
06-09-01:
- http://sourceforge.net/projects/bfs2pack
- small fixes
06-08-31:
- included gfx by jelbo (www.flatoutjoint.com)
- bugfixes
06-08-21:
- new gui, with drag and drop support
- packing original fo2a-data dir into a new bfs archive using the secure mode, creates a compatible archive!
06-08-19:
- finally found the correct filename hashing algorithm (thx Pavcules)
- now packing files with new filenames WORKS
06-08-16:
- fixed some serious bugs (0 byte files and several problems with encrypting filenames)
- extracted filename list to lua script (look at filenames.lua)
- included two mods (fullroam and instantaction) to show usage and to prove functionality
06-07-18:
- some fixes
06-07-17:
- 3rd release
- unpacking checks checksum (crc32)
- packing, first test ;-)
06-07-13:
- 2nd public release, now its c++
06-07-11:
- 1. public release