ci: pass StrideGraphicsApi to Windows game test matrix #356
main.yml
on: push
Matrix: Linux-Runtime
Matrix: Windows-Runtime
Matrix: Assembly-Processor
Matrix: iOS-Runtime
Matrix: VS-Package
Windows-Tests-Simple
/
Test (Debug, Simple)
8m 14s
Windows-Tests-Game
/
Test Game Common (Debug)
6m 22s
Matrix: Windows-Tests-Game / Game-GraphicsApi
Linux-Tests-Game
/
Test Game Common (Debug)
2m 32s
Linux-Tests-Game
/
Test Game Vulkan (Debug)
5m 8s
Linux-Tests-Simple
/
Test (Debug)
1m 57s
Annotations
10 errors and 65 warnings
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Stride.UI.Tests.Regression.ComplexLayoutTest ► RunComplexLayoutTest:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17.trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.png (reference) — FAIL (max diff=255, PSNR=27.2dB, [1-2]:10127 [3-5]:2000 [6-15]:2309 [16+]:11050, thresholds: [3+]: 15359/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f1.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f1.png (reference) — FAIL (max diff=255, PSNR=27.5dB, [1-2]:8579 [3-5]:1852 [6-15]:2080 [16+]:9653, thresholds: [3+]: 13585/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f2.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f2.png (reference) — FAIL (max diff=130, PSNR=34.1dB, [1-2]:6292 [3-5]:1579 [6-15]:2436 [16+]:8007, thresholds: [3+]: 12022/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f4.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f4.png (reference) — FAIL (max diff=255, PSNR=27.2dB, [1-2]:8402 [3-5]:1956 [6-15]:2337 [16+]:10854, thresholds: [3+]: 15147/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f5.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f5.png (reference) — FAIL (max diff=255, PSNR=28.1dB, [1-2]:7875 [3-5]:1878 [6-15]:2196 [16+]:9753, thresholds: [3+]: 13827/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f6.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f6.png (reference) — FAIL (max diff=255, PSNR=28.1dB, [1-2]:7832 [3-5]:1868 [6-15]:2209 [16+]:9759, thresholds: [3+]: 13836/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f7.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ComplexLayoutTest.f7.png (reference) — FAIL (max diff=255, PSNR=27.2dB, [1-2]:8402 [3-5]:1956 [6-15]:2337 [16+]:10854, thresholds: [3+]: 15147/0 (FAIL))
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Stride.UI.Tests.Regression.EditTextTest ► RunEditTextTest:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17.trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.png (reference) — FAIL (max diff=147, PSNR=37.8dB, [1-2]:122 [3-5]:117 [6-15]:336 [16+]:1025, thresholds: [3+]: 1478/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f1.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f1.png (reference) — FAIL (max diff=147, PSNR=37.8dB, [1-2]:122 [3-5]:117 [6-15]:336 [16+]:1025, thresholds: [3+]: 1478/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f2.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f2.png (reference) — FAIL (max diff=147, PSNR=37.8dB, [1-2]:122 [3-5]:117 [6-15]:336 [16+]:1025, thresholds: [3+]: 1478/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f3.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f3.png (reference) — FAIL (max diff=147, PSNR=37.8dB, [1-2]:122 [3-5]:117 [6-15]:336 [16+]:1025, thresholds: [3+]: 1478/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f4.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f4.png (reference) — FAIL (max diff=147, PSNR=37.8dB, [1-2]:122 [3-5]:117 [6-15]:336 [16+]:1025, thresholds: [3+]: 1478/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f5.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f5.png (reference) — FAIL (max diff=147, PSNR=37.8dB, [1-2]:122 [3-5]:117 [6-15]:336 [16+]:1025, thresholds: [3+]: 1478/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f6.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f6.png (reference) — FAIL (max diff=156, PSNR=37.1dB, [1-2]:131 [3-5]:98 [6-15]:263 [16+]:1128, thresholds: [3+]: 1489/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f7.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f7.png (reference) — FAIL (max diff=147, PSNR=39.4dB, [1-2]:54 [3-5]:31 [6-15]:104 [16+]:570, thresholds: [3+]: 705/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f8.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f8.png (reference) — FAIL (max diff=156, PSNR=36.2dB, [1-2]:99 [3-5]:91 [6-15]:271 [16+]:1286, thresholds: [3+]: 1648/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f9.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f9.png (reference) — FAIL (max diff=147, PSNR=36.4dB, [1-2]:108 [3-5]:81 [6-15]:277 [16+]:1262, thresholds: [3+]: 1620/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f10.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f10.png (reference) — FAIL (max diff=156, PSNR=37.0dB, [1-2]:113 [3-5]:104 [6-15]:296 [16+]:1210, thresholds: [3+]: 1610/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f11.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f11.png (reference) — FAIL (max diff=145, PSNR=36.3dB, [1-2]:78 [3-5]:82 [6-15]:257 [16+]:1343, thresholds: [3+]: 1682/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f12.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f12.png (reference) — FAIL (max diff=145, PSNR=37.7dB, [1-2]:114 [3-5]:103 [6-15]:296 [16+]:1172, thresholds: [3+]: 1571/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f13.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f13.png (reference) — FAIL (max diff=188, PSNR=37.1dB, [1-2]:113 [3-5]:106 [6-15]:283 [16+]:1229, thresholds: [3+]: 1618/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f14.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\EditTextTest.f14.png (reference) — FAIL (max diff=188, PSNR=37.2dB, [1-2]:121 [3-5]:99 [6-15]:290 [16+]:1217, thresholds: [3+]: 1606/0 (FAIL))
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Stride.UI.Tests.Regression.ModalElementTest ► RunModalElementTest:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17.trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ModalElementTest.f2.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ModalElementTest.f2.png (reference) — FAIL (max diff=105, PSNR=39.9dB, [1-2]:942 [3-5]:226 [6-15]:421 [16+]:1470, thresholds: [3+]: 2117/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ModalElementTest.f3.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ModalElementTest.f3.png (reference) — FAIL (max diff=106, PSNR=38.9dB, [1-2]:1131 [3-5]:239 [6-15]:488 [16+]:1651, thresholds: [3+]: 2378/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ModalElementTest.f4.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\ModalElementTest.f4.png (reference) — FAIL (max diff=88, PSNR=48.1dB, [1-2]:403 [3-5]:94 [6-15]:207 [16+]:297, thresholds: [3+]: 598/0 (FAIL))
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Stride.UI.Tests.Regression.UniformGridTest ► RunUniformGridTest:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17.trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\UniformGridTest.png (current)
D:\a\stride\stride\tests\Stride.UI.Tests.Regression\Windows.Vulkan\SwiftShader\UniformGridTest.png (reference) — FAIL (max diff=211, PSNR=38.3dB, [1-2]:47 [3-5]:84 [6-15]:128 [16+]:761, thresholds: [3+]: 973/0 (FAIL))
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Stride.Graphics.Tests.TestSpriteBatchResolution ► RunTestSpriteBatchResolution:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17[1].trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.png (reference) — FAIL (max diff=255, PSNR=26.1dB, [1-2]:253 [3-5]:34 [6-15]:0 [16+]:1898, thresholds: [3+]: 1932/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.f1.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.f1.png (reference) — FAIL (max diff=255, PSNR=26.1dB, [1-2]:253 [3-5]:34 [6-15]:0 [16+]:1907, thresholds: [3+]: 1941/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.f2.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.f2.png (reference) — FAIL (max diff=255, PSNR=26.1dB, [1-2]:253 [3-5]:34 [6-15]:0 [16+]:1898, thresholds: [3+]: 1932/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.f3.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchResolution.f3.png (reference) — FAIL (max diff=255, PSNR=26.1dB, [1-2]:253 [3-5]:34 [6-15]:0 [16+]:1898, thresholds: [3+]: 1932/0 (FAIL))
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Stride.Graphics.Tests.TestSpriteBatchToTexture ► RunSpriteBatchToTexture:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17[1].trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchToTexture.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteBatchToTexture.png (reference) — FAIL (max diff=90, PSNR=50.0dB, [1-2]:163 [3-5]:165 [6-15]:507 [16+]:374, thresholds: [3+]: 1046/0 (FAIL))
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Stride.Graphics.Tests.TestSpriteFontAlignment ► RunTestSpriteFontAlignment:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17[1].trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteFontAlignment.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestSpriteFontAlignment.png (reference) — FAIL (max diff=216, PSNR=29.1dB, [1-2]:890 [3-5]:817 [6-15]:3248 [16+]:18968, thresholds: [3+]: 23033/0 (FAIL))
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Stride.Graphics.Tests.TestStaticSpriteFont ► RunTestStaticSpriteFont:
sources/engine/Stride.Graphics.Regression/GameTestBase.cs#L684
Failed test found in:
TestResults/runneradmin_runnervmwkbxo_2026-04-15_04_19_17[1].trx
Error:
Some image comparison failed:
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestStaticSpriteFont.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestStaticSpriteFont.png (reference) — FAIL (max diff=255, PSNR=17.2dB, [1-2]:2174 [3-5]:2185 [6-15]:3467 [16+]:29949, thresholds: [3+]: 35601/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestStaticSpriteFont.f1.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestStaticSpriteFont.f1.png (reference) — FAIL (max diff=255, PSNR=17.2dB, [1-2]:2244 [3-5]:2240 [6-15]:3494 [16+]:29951, thresholds: [3+]: 35685/0 (FAIL))
* D:\a\stride\stride\tests\local\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestStaticSpriteFont.f2.png (current)
D:\a\stride\stride\tests\Stride.Graphics.Tests\Windows.Vulkan\SwiftShader\TestStaticSpriteFont.f2.png (reference) — FAIL (max diff=255, PSNR=17.3dB, [1-2]:2169 [3-5]:2238 [6-15]:3669 [16+]:30177, thresholds: [3+]: 36084/0 (FAIL))
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Windows-Tests-Game / Test Game Vulkan (Debug)
Failed test were found and 'fail-on-error' option is set to true
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Windows-Tests-Game / Test Game Vulkan (Debug)
Process completed with exit code 1.
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Assembly-Processor (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Runtime (Release, Vulkan) / Build (Release, Vulkan)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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VS-Package (Debug) / Build (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Simple / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Runtime (Release, Direct3D11) / Build (Release, Direct3D11)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Windows-Runtime (Release, Direct3D12) / Build (Release, Direct3D12)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Simple / Test (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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iOS-Runtime (Release) / Build (Release)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Game / Build for Linux (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Linux-Tests-Game / Build for Linux (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
|
|
Linux-Tests-Game / Build for Linux (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
|
|
Windows-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Common (Debug):
sources/engine/Stride.VirtualReality/OculusOVR/OculusOVR.cpp#L397
variable length arrays in C++ are a Clang extension
|
|
Windows-Tests-Game / Test Game Common (Debug):
sources/engine/Stride.VirtualReality/OculusOVR/OculusOVR.cpp#L397
variable length arrays in C++ are a Clang extension
|
|
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Common (Debug):
sources/engine/Stride.VirtualReality/OculusOVR/OculusOVR.cpp#L397
variable length arrays in C++ are a Clang extension
|
|
Windows-Tests-Game / Test Game Common (Debug):
sources/engine/Stride.VirtualReality/OculusOVR/OculusOVR.cpp#L397
variable length arrays in C++ are a Clang extension
|
|
Windows-Tests-Game / Test Game Common (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Simple / Test (Debug, Simple)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Samples.Templates
|
|
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
|
|
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\Windows\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
|
|
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x86\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
|
|
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\x64\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
|
|
Windows-Tests-Simple / Test (Debug, Simple)
The assembly 'stride\Templates\Samples\Templates\VRSandbox\VRSandbox\NativeLibs\UWP\ARM\NativeLibrary.dll' is not inside the 'lib' folder and hence it won't be added as a reference when the package is installed into a project. Move it into the 'lib' folder if it needs to be referenced.
|
|
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Simple / Test (Debug, Simple)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Linux-Tests-Game / Test Game Common (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Direct3D12 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Direct3D11 (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Linux-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, dorny/test-reporter@v1, jakoch/install-vulkan-sdk-action@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "BepuPhysics
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Microsoft.Management.Infrastructure
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
A stable release of a package should not have a prerelease dependency. Either modify the version spec of dependency "Stride.Mono.TextTemplating
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
|
|
Windows-Tests-Game / Test Game Vulkan (Debug)
Can't add secret mask for empty string in ##[add-mask] command.
|
Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
linux-simple-test-binaries
Expired
|
135 MB |
sha256:3c053140f6bca69ed76cae606e13d2df5bcac830742e96a547a12dee5206f048
|
|
|
linux-vulkan-test-binaries
Expired
|
452 MB |
sha256:3ecc482080ee4ea26c1c4e408ae389e47452a0cf4881a89054b6568af3d010d4
|
|
|
test-artifacts-game-Direct3D11
Expired
|
1.71 KB |
sha256:09d08516b8e48b175b24ff9567a9790a0cb8462f41adce039caa255f6d415982
|
|
|
test-artifacts-game-Direct3D12
Expired
|
1.88 KB |
sha256:7aaa238e96117dea328662086281eb6b4652fb0faaf4a5c63a4b5461a3efead1
|
|
|
test-artifacts-game-Vulkan
Expired
|
2.09 MB |
sha256:6faa83dfed6af4873997c91a33de14c6e63a697ced1bc5862bb12bb5f55023e3
|
|
|
test-artifacts-game-common
Expired
|
437 Bytes |
sha256:4b3de5dcb0d41f57f391601dc7bffde444dc558fcf7dab5ce8ecde9ded555135
|
|
|
test-artifacts-linux-common
Expired
|
440 Bytes |
sha256:e842bdd3803dad042bb963007004936a22885d9b6386d3225bfa86cf10e54186
|
|
|
test-artifacts-linux-vulkan
Expired
|
1.77 KB |
sha256:9771442798c8d8661dc1ea982149c6c1273c7f5e37e991fe36fda48fef59388b
|
|