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feat: add math/base/special/sincospif
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<!--
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@license Apache-2.0
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Copyright (c) 2026 The Stdlib Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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# sincospif
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> Simultaneously compute the [sinef][@stdlib/math/base/special/sinf] and [cosinef][@stdlib/math/base/special/cosf] of a single-precision floating-point number times [π][@stdlib/constants/float32/pi].
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<section class="usage">
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## Usage
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```javascript
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var sincospif = require( '@stdlib/math/base/special/sincospif' );
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```
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#### sincospif( x )
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Simultaneously computes the [sinef][@stdlib/math/base/special/sinf] and [cosinef][@stdlib/math/base/special/cosf] of a single-precision floating-point number times [π][@stdlib/constants/float32/pi] more accurately than `sincos(pi*x)` when operating on single-precision floating-point values, especially for large `x`.
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```javascript
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var v = sincospif( 0.0 );
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// returns <Float32Array>[ 0.0, 1.0 ]
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v = sincospif( 0.5 );
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// returns <Float32Array>[ 1.0, 0.0 ]
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v = sincospif( 0.1 );
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// returns <Float32Array>[ ~0.309, ~0.951 ]
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v = sincospif( NaN );
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// returns <Float32Array>[ NaN, NaN ]
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```
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#### sincospif( x, out, stride, offset )
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Simultaneously computes the [sinef][@stdlib/math/base/special/sinf] and [cosinef][@stdlib/math/base/special/cosf] of a single-precision floating-point number times [π][@stdlib/constants/float32/pi] more accurately than `sincos(pi*x)`, especially for large `x`, and assigns results to a provided output array.
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<!-- eslint-disable stdlib/doctest -->
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```javascript
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var Float32Array = require( '@stdlib/array/float32' );
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var out = new Float32Array( 2 );
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var v = sincospif.assign( 0.0, out, 1, 0 );
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// returns <Float32Array>[ 0.0, 1.0 ]
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var bool = ( v === out );
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// returns true
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```
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</section>
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<!-- /.usage -->
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<section class="examples">
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## Examples
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<!-- eslint no-undef: "error" -->
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```javascript
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var linspace = require( '@stdlib/array/base/linspace' );
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var sincospif = require( '@stdlib/math/base/special/sincospif' );
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var x = linspace( 0.0, 2.0, 101 );
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var i;
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for ( i = 0; i < x.length; i++ ) {
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console.log( sincospif( x[ i ] ) );
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}
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```
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</section>
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<!-- /.examples -->
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<!-- C interface documentation. -->
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* * *
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<section class="c">
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## C APIs
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<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->
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<section class="intro">
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</section>
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<!-- /.intro -->
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<!-- C usage documentation. -->
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<section class="usage">
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### Usage
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```c
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#include "stdlib/math/base/special/sincospif.h"
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```
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#### stdlib_base_sincospif( x, &sine, &cosine )
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Simultaneously computes the [sinef][@stdlib/math/base/special/sinf] and [cosinef][@stdlib/math/base/special/cosf] of a single-precision floating-point number times [π][@stdlib/constants/float32/pi] more accurately than `sincos(pi*x)`, especially for large `x`.
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```c
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float cosine;
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float sine;
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stdlib_base_sincospif( 4.0, &sine, &cosine );
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```
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The function accepts the following arguments:
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- **x**: `[in] float` input value.
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- **sine**: `[out] float*` destination for the sine.
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- **cosine**: `[out] float*` destination for the cosine.
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```c
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void stdlib_base_sincospif( const float x, float *sine, float *cosine );
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```
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</section>
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<!-- /.usage -->
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<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="notes">
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</section>
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<!-- /.notes -->
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<!-- C API usage examples. -->
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<section class="examples">
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### Examples
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```c
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#include "stdlib/math/base/special/sincospif.h"
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#include <stdio.h>
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int main( void ) {
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const float x[] = { 0.0f, 0.5f, 1.0f, 2.0f };
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float cosine;
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float sine;
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int i;
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for ( i = 0; i < 4; i++ ) {
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stdlib_base_sincospif( x[ i ], &sine, &cosine );
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printf( "x: %f => sine: %f, cosine: %f\n", x[ i ], sine, cosine );
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}
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}
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```
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</section>
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<!-- /.examples -->
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</section>
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<!-- /.c -->
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<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->
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<section class="related">
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* * *
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## See Also
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- <span class="package-name">[`@stdlib/math/base/special/cospif`][@stdlib/math/base/special/cospif]</span><span class="delimiter">: </span><span class="description">compute cos(πx).</span>
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- <span class="package-name">[`@stdlib/math/base/special/sincosf`][@stdlib/math/base/special/sincosf]</span><span class="delimiter">: </span><span class="description">simultaneously compute the sine and cosine of an angle measured in radians.</span>
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- <span class="package-name">[`@stdlib/math/base/special/sinpif`][@stdlib/math/base/special/sinpif]</span><span class="delimiter">: </span><span class="description">compute sin(πx).</span>
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</section>
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<!-- /.related -->
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<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
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<section class="links">
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[@stdlib/math/base/special/sinf]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/math/base/special/sinf
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[@stdlib/math/base/special/cosf]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/math/base/special/cosf
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[@stdlib/constants/float32/pi]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/constants/float32/pi
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<!-- <related-links> -->
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[@stdlib/math/base/special/cospif]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/math/base/special/cospif
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[@stdlib/math/base/special/sincosf]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/math/base/special/sincosf
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[@stdlib/math/base/special/sinpif]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/math/base/special/sinpif
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<!-- </related-links> -->
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</section>
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<!-- /.links -->

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