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Velocity crossfades seem to use more voices than necessary #1324

@jlearman

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@jlearman

Velocity crossfades allocate voices for velocities where the amplitude is zero.

When configuring velocity crossfades, I use something like this:

xfin_lovel=25 xfin_hivel=60 xfout_lovel=61 xfout_hivel=84

But I noticed that it seems to use more voices than expected. That issue can be solved by adding lovel and hivel, like this:

xfin_lovel=25 xfin_hivel=60 xfout_lovel=61 xfout_hivel=84 lovel=25 hivel=84

This seems like a bug, though it's easy to be wrong due to the number of factors going on in a sample player!

This happens using Zynthian Oram version.

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