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Program.cs
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68 lines (64 loc) · 2.3 KB
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using System;
using System.Collections.Generic;
using System.Net;
using System.Threading.Tasks;
class NetTest
{
static async Task Main()
{
GameCoordinator gc = new();
gc.Start();
Server s = new(gc);
s.Start();
bool running = true;
while (running)
{
Console.WriteLine("press q to quit");
if (char.TryParse(Console.ReadLine(), out char x)) // or out int x
{
switch (char.ToLower(x))
{
case 'q':
{
s.Stop();
gc.Stop();
running = false;
break;
}
case 't':
{
List<Task> tasks = new();
for (int i = 0; i < 10; i++)
{
int d = i;
tasks.Add(Task.Run(() =>
{
var hostName = Dns.GetHostName();
IPHostEntry localhost = Dns.GetHostEntryAsync(hostName).Result;
// This is the IP address of the local machine
IPAddress localIpAddress = localhost.AddressList[0];
MessageClient client = new(localIpAddress, 9001);
ConnectionRequest r = new() { User = "Thisuser", Game = 1 };
client.Send((Int16)MessageTypes.ConnectionRequest, Serializer.Serialize(r)).Wait();
}));
}
for (int i = 0; i < 10; i++)
{
await tasks[i];
}
}
break;
default:
{
Console.WriteLine($"Unknown command {x}");
}
break;
}
}
else
{
Console.WriteLine("Invalid input");
}
}
}
}