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Build with graph2d p0col change
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build/jsroot.js

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -153891,7 +153891,8 @@ class TGraph2DPainter extends ObjectPainter {
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const lvl_zmin = Math.max(levels[lvl], fp.scale_zmin),
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lvl_zmax = Math.min(levels[lvl+1], fp.scale_zmax);
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153894-
if (lvl_zmin >= lvl_zmax) continue;
153894+
if (lvl_zmin >= lvl_zmax)
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continue;
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const size = Math.floor(countSelected(lvl_zmin, lvl_zmax) / step),
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index = new Int32Array(size),
@@ -153997,7 +153998,7 @@ class TGraph2DPainter extends ObjectPainter {
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if (!this.options.Circles || this.options.Color)
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color = palette?.calcColor(lvl, levels.length) ?? this.getColor(graph.fMarkerColor);
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154000-
const pr = pnts.createPoints({ color, fill: 'white', style: this.options.Circles ? 4 : graph.fMarkerStyle }).then(mesh => {
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const pr = pnts.createPoints({ color, fill: this.options.Circles ? 'white' : undefined, style: this.options.Circles ? 4 : graph.fMarkerStyle }).then(mesh => {
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mesh.graph = graph;
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mesh.fp = fp;
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mesh.tip_color = (graph.fMarkerColor === 3) ? 0xFF0000 : 0x00FF00;

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