Skip to content

Hitboxes doesn't seem accurate #22

Description

@NaitorStudios

Hi, I was checking Player hitbox editor by TheBiob, and seems like it has different setups for each direction, mounting Yoshi and even a weird one for running up a wall... Could you update the script to reflect the actual position instead of the usual position?
So we can see how side interaction points shifts depending on direction, when it gets pushed by a moving wall/layer, etc
I've very curious about how things really work and would be nice to see it working correctly

InteractionEditor_ufVYNxhOJO
.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions