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Level ideas #445

Description

@remarkablemark
  • Debugger (password inside function comment)
  • Arrow function
  • Callback function (player in maze and can toggle area to pass through static blocks)
  • Synchronous = blocking (asynchronous = non-blocking)
  • Shallow vs deep copy (reference pointer in object)
  • Constructor function
  • Class
  • this
  • Prototypical inheritance
  • Bind, call, apply
  • Maze
  • Pong reach score of 5 in order to show exit
  • Player move and you block enemies from colliding
  • Dark mode

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