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AssetFileFullPath: can find files in current folder (was broken)
DirectX
#665:
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Scale fonts for HighDPI via style.FontScaleDpi instead of at load tim…
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#664:
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Compile plutovg-font.c with /Od under MSVC
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#663:
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Build plutovg/plutosvg with /MP under MSVC
DirectX
#662:
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Fix link in doc (cf #163)
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#661:
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ManualRender: refactor behavior to make it simpler & closer to ImmApp…
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#660:
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v1.92.700
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v1.92.700
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v1.92.700
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#658:
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Add _PrivIdleFrameWaitDurationForPythonAsyncIo
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#657:
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update urls: use imgui-bundle.pages.dev
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#656:
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update urls: use imgui-bundle.pages.dev also for book pdf
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#655:
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update urls: use imgui-bundle.pages.dev also for rpn demo
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#654:
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update urls: use imgui-bundle.pages.dev
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#653:
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update urls: use imgui-bundle.pages.dev
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#652:
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update urls: use imgui-bundle.pages.dev
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#651:
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update urls: use imgui-bundle.pages.dev
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#650:
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update urls: use imgui-bundle.pages.dev
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#649:
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OpenglScreenshotRgb: add error message
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#648:
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fix .github/ISSUE_TEMPLATE/config.yml
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#647:
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LoadDefaultFont_WithFontAwesomeIcons: log if icon font not found
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#646:
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doc: update demo links
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#645:
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Add _EnsureGlLoaderForStandalone() (called by _GetCachedImage)
DirectX
#644:
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Allow image / texture helpers to be used outside HelloImGui::Run()
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#643:
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Add public TextureGpu RAII handle (replaces internal ImageAbstract)
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#642:
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Add CreateTextureFromRgbaData and DeleteTexture
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#641:
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