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add release workflow for binary packages #161

add release workflow for binary packages

add release workflow for binary packages #161

Workflow file for this run

name: Windows (x64)
on:
push:
branches:
- "*"
tags:
- "*"
pull_request:
branches:
- "*"
env:
# ── ProjectM source configuration ──────────────────────────────────
# Set to a tag (e.g. v4.1.4), branch name, or commit SHA.
PROJECTM_REF: master
jobs:
build-projectm:
name: Build ProjectM
runs-on: windows-latest
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
steps:
- uses: actions/checkout@v4
with:
repository: 'projectM-visualizer/projectm'
ref: ${{ env.PROJECTM_REF }}
submodules: 'recursive'
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Get ProjectM Git Hash
id: git-hash
run: echo "hash=$(git rev-parse HEAD)v2" >> $Env:GITHUB_OUTPUT
- name: Cache Install
id: cache-install
uses: actions/cache@v4
with:
path: |
${{ github.workspace }}/install
key: install-${{ runner.os }}-projectm-${{ steps.git-hash.outputs.hash }}
- name: Configure Build
run: cmake -G "Visual Studio 17 2022" -A "X64" -S "${{ github.workspace }}" -B "${{ github.workspace }}/cmake-build" -DCMAKE_TOOLCHAIN_FILE="${Env:VCPKG_INSTALLATION_ROOT}/scripts/buildsystems/vcpkg.cmake" -DVCPKG_TARGET_TRIPLET=x64-windows -DCMAKE_INSTALL_PREFIX="${{ github.workspace }}/install" -DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>DLL" -DCMAKE_VERBOSE_MAKEFILE=YES -DBUILD_SHARED_LIBS=ON -DENABLE_PLAYLIST=ON -DENABLE_GLES=OFF
if: steps.cache-install.outputs.cache-hit != 'true'
- name: Build Release
run: cmake --build "${{ github.workspace }}/cmake-build" --config "Release" --parallel
if: steps.cache-install.outputs.cache-hit != 'true'
- name: Install
run: |
cmake --build "${{ github.workspace }}/cmake-build" --config "Release" --target install
if: steps.cache-install.outputs.cache-hit != 'true'
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: projectm-windows-shared-latest
path: install/*
build-plugin:
name: Build GST Plugin ProjectM
runs-on: windows-latest
env:
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
steps:
- uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: Wait for ProjectM
uses: yogeshlonkar/wait-for-jobs@v0
with:
interval: '5000'
jobs: Build ProjectM
ttl: '15'
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@v7
with:
script: |
core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || '');
core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');
- name: Download Artifact
uses: actions/download-artifact@v4
with:
name: projectm-windows-shared-latest
path: artifacts
- name: Configure Build
run: cmake -G "Visual Studio 17 2022" -A "X64" -S "${{ github.workspace }}" -B "${{ github.workspace }}/cmake-build" -DCMAKE_TOOLCHAIN_FILE="${Env:VCPKG_INSTALLATION_ROOT}/scripts/buildsystems/vcpkg.cmake" -DVCPKG_TARGET_TRIPLET=x64-windows -DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded$<$<CONFIG:Debug>:Debug>" -DCMAKE_VERBOSE_MAKEFILE=YES -DprojectM4_DIR="artifacts/lib/cmake/projectM4"
env:
projectM4Playlist_DIR: "${{ github.workspace }}/artifacts/lib/cmake/projectM4Playlist"
- name: Build Release
id: build
run: cmake --build "${{ github.workspace }}/cmake-build" --config "Release" --parallel
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: gst-projectm-windows-latest
path: ${{ github.workspace }}\cmake-build\Release\*.dll
package:
name: Package Windows Release (${{ matrix.label }})
runs-on: windows-latest
# if: startsWith(github.ref, 'refs/tags/')
strategy:
matrix:
include:
- variant: with-deps
label: with deps
include_projectm: true
- variant: without-deps
label: without deps
include_projectm: false
steps:
- uses: actions/checkout@v4
- name: Wait for Plugin Build
uses: yogeshlonkar/wait-for-jobs@v0
with:
interval: '5000'
jobs: Build GST Plugin ProjectM
ttl: '15'
- name: Download Plugin Artifact
uses: actions/download-artifact@v4
with:
name: gst-projectm-windows-latest
path: plugin
- name: Download ProjectM Artifact
if: matrix.include_projectm
uses: actions/download-artifact@v4
with:
name: projectm-windows-shared-latest
path: projectm
- name: Create Package
shell: pwsh
run: |
$version = "${{ github.ref_name }}".TrimStart("v")
$variant = "${{ matrix.variant }}"
$includeDeps = $${{ matrix.include_projectm }}
$pkgDir = "gstprojectm-${version}-windows-x64-${variant}"
New-Item -Path $pkgDir -ItemType Directory | Out-Null
# Copy the gstprojectm plugin DLL
Copy-Item "plugin\gstprojectm.dll" -Destination $pkgDir
# Copy projectM DLLs if this is the with-deps variant
if ($includeDeps) {
Get-ChildItem -Path "projectm\bin" -Filter "projectM-4*.dll" | ForEach-Object {
Copy-Item $_.FullName -Destination $pkgDir
}
}
# Build README content
if ($includeDeps) {
$variantDesc = "with dependencies (includes projectM DLLs)"
$depsNote = @"
Contents:
- gstprojectm.dll - GStreamer plugin
- projectM-4.dll - projectM rendering library
- projectM-4-playlist.dll - projectM playlist library (if present)
"@
} else {
$variantDesc = "without dependencies (plugin only)"
$depsNote = @"
Contents:
- gstprojectm.dll - GStreamer plugin
Note: You must install projectM separately.
The projectM DLLs (projectM-4.dll, projectM-4-playlist.dll) must be
available on your PATH or in the same directory as the plugin.
"@
}
@"
GStreamer projectM Plugin - Windows x64 (${variantDesc})
========================================================
Version: ${version}
${depsNote}
Installation:
1. Install GStreamer from https://gstreamer.freedesktop.org/download/
2. Copy all DLL files from this package to one of:
- %USERPROFILE%\.gstreamer\1.0\plugins\
- Your GStreamer installation's lib\gstreamer-1.0\ directory
3. If using the user directory, set the GST_PLUGIN_PATH environment variable:
[Environment]::SetEnvironmentVariable("GST_PLUGIN_PATH", "%USERPROFILE%\.gstreamer\1.0\plugins", "User")
Verify installation:
gst-inspect-1.0 projectm
Usage:
gst-launch-1.0 audiotestsrc ! queue ! audioconvert ! projectm ! "video/x-raw(memory:GLMemory),width=512,height=512,framerate=60/1" ! glimagesink sync=false
"@ | Out-File -FilePath "$pkgDir\README.txt" -Encoding UTF8
# List contents
Write-Host "Package contents:"
Get-ChildItem $pkgDir | ForEach-Object { Write-Host " $($_.Name) ($([math]::Round($_.Length / 1KB)) KB)" }
Compress-Archive -Path $pkgDir -DestinationPath "$pkgDir.zip"
- name: Upload Release Package
uses: actions/upload-artifact@v4
with:
name: release-windows-x64-${{ matrix.variant }}
path: gstprojectm-*-windows-x64-${{ matrix.variant }}.zip