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Update README.md (#574)
Fixed a few errors on page and changed PartyElectricalDamageOverridden to the newly proposed PR that changes that rule to PartyDamageOverridden as listed here: #571
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HouseRules.Essentials/README.md

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@@ -61,7 +61,7 @@ The [Settings Reference](../docs/SettingsReference.md) contains lists of all dif
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"Rule": "AbilityActionCostAdjusted",
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"Config": {
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"Zap": false,
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"CourageShanty": false,
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"StrengthenCourage": false,
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"Heal": true
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}
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},
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{
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"Rule": "AbilityRandomPieceList",
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"Config": {
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"BeastWhisperer": [
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"NaturesCall": [
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"GoblinRanger",
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"Slime"
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]
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{
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"Rule": "CardChestAdditionOverridden",
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"Config": {
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"HeroSorcerer": ["Strength", "Speed", "Bone", "Fireball", "Freeze", "SodiumHydroxide", "Teleport", "GodssFury", "RevealPath"],
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"HeroSorcerer": ["Strength", "Speed", "Bone", "Fireball", "Freeze", "SodiumHydroxide", "Teleport", "GodsFury", "RevealPath"],
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"HeroGuardian": ["Whirlwind", "Charge", "CallCompanion", "Heal"]
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}
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},
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},
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```
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#### __PartyElectricityDamageOverridden__: Electrical damage between players is zeroed
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- Electricity Damage from friendly fire is zeroed
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#### __PartyDamageOverridden__: Electrical damage between players is zeroed and doesn't stun them
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- Electricity Damage from friendly fire is zeroed and doesn't stun
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- To configure:
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- Specify `true` to remove player on player electrical damage.
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- Specify `true` to remove player on player electrical damage and stun.
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###### _Example JSON config for PartyElectricityDamageOverridden_
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###### _Example JSON config for PartyDamageOverridden_
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```json
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{
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"Rule": "PartyElectricityDamageOverridden",
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"Rule": "PartyDamageOverridden",
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"Config": true
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},
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```

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