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Eye tracking and face tracking are not available #93

@Lxxiaodiao

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@Lxxiaodiao

When I was running when we name an instance of the scene MovementBlendshapeMappingExample, unable to eye tracking and face tracking. The figure stands static in front of me, with no changes in the face or eyes. I completed a series of Settings according to the tutorial, my headset quest pro also turned on the corresponding eye tracking and face tracking, and calibrated and tested for the implementation of tracking, everything is normal.

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