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strawberry.lua
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136 lines (102 loc) · 3.25 KB
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local S = core.get_translator("ethereal")
-- Strawberry (can also be planted directly as seed)
core.register_craftitem("ethereal:strawberry", {
description = S("Strawberry"),
inventory_image = "ethereal_strawberry.png",
wield_image = "ethereal_strawberry.png",
groups = {food_strawberry = 1, food_berry = 1},
on_use = core.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:strawberry_1")
end
})
ethereal.add_eatable("ethereal:strawberry", 1)
-- Strawberry definition
local def = {
description = S("Strawberry") .. S(" Crop"),
drawtype = "plantlike",
tiles = {"ethereal_strawberry_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = {
type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
},
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
--stage 1
core.register_node("ethereal:strawberry_1", table.copy(def))
-- stage 2
def.tiles = {"ethereal_strawberry_2.png"}
core.register_node("ethereal:strawberry_2", table.copy(def))
-- stage 3
def.tiles = {"ethereal_strawberry_3.png"}
core.register_node("ethereal:strawberry_3", table.copy(def))
-- stage 4
def.tiles = {"ethereal_strawberry_4.png"}
core.register_node("ethereal:strawberry_4", table.copy(def))
-- stage 5
def.tiles = {"ethereal_strawberry_5.png"}
core.register_node("ethereal:strawberry_5", table.copy(def))
-- stage 6
def.tiles = {"ethereal_strawberry_6.png"}
core.register_node("ethereal:strawberry_6", table.copy(def))
-- stage 7
def.tiles = {"ethereal_strawberry_7.png"}
def.drop = {
items = {
{items = {"ethereal:strawberry"}, rarity = 1},
{items = {"ethereal:strawberry"}, rarity = 3}
}
}
core.register_node("ethereal:strawberry_7", table.copy(def))
-- stage 8 (final)
def.tiles = {"ethereal_strawberry_8.png"}
def.groups.growing = nil
def.selection_box = {
type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -2.5/16, 0.5}
}
def.drop = {
items = {
{items = {"ethereal:strawberry 2"}, rarity = 1},
{items = {"ethereal:strawberry"}, rarity = 2},
{items = {"ethereal:strawberry"}, rarity = 3},
{items = {"ethereal:strawberry"}, rarity = 4}
}
}
core.register_node("ethereal:strawberry_8", table.copy(def))
-- register Abm to grow strawberry (this file wont be loaded if farming redo active)
local get_node = core.get_node
core.register_abm({
label = "Ethereal grow strawberry",
nodenames = {
"ethereal:strawberry_1", "ethereal:strawberry_2", "ethereal:strawberry_3",
"ethereal:strawberry_4", "ethereal:strawberry_5", "ethereal:strawberry_6",
"ethereal:strawberry_7"
},
neighbors = {"farming:soil_wet"},
interval = 9,
chance = 20,
catch_up = false,
action = function(pos, node)
-- are we on wet soil?
pos.y = pos.y - 1
if core.get_item_group(get_node(pos).name, "soil") < 3 then
return
end
pos.y = pos.y + 1
-- do we have enough light?
local light = core.get_node_light(pos) or 0 ; if light < 13 then return end
-- grow to next stage
local num = node.name:split("_")[2]
node.name = "ethereal:strawberry_" .. tonumber(num + 1)
core.swap_node(pos, node)
end
})