## Endgame Schedule - *February, 2/21* Code freeze for the endgame - *February, 2/28* Endgame done #### Tuesday, February 21 - [x] Code freeze at 5pm PT - [x] Ensure we have a green build on all platforms - [x] All test items contain sufficiently comprehensive test descriptions by 6pm PT #### Wednesday, February 22 - [x] Test build starts at 7am CET / 10pm PT on Monday - [x] Test plan ready by 8am CET / 11pm PT on Monday - [x] Testing #### Thursday, February 23 - [x] Testing - [x] Remind team members to assign issues that they intend to fix to the July milestone - [x] Fixing (self-assigned, milestone assigned) - [x] [Verification](https://github.com/Microsoft/vscode/wiki/Issue-Tracking#verification) Since there are quite some old bugs to verify we verify by age, youngest first. The queries are: - [Verification needed](https://github.com/Microsoft/vscode/issues?q=is%3Aissue+-label%3Averified+is%3Aclosed+label%3Averification-needed) - [Issues To Verify](https://github.com/Microsoft/vscode/issues?q=is%3Aissue+label%3Abug+-label%3Averified+is%3Aclosed+-label%3Aduplicate+-label%3Ainvalid+-label%3Aas-designed+milestone%3A%22February+2017%22) #### Friday, February 24 - [x] Fixing last issues - [x] Verification - [x] Add/update shrink-wrap files for built-in extensions if needed (see [instructions](https://github.com/Microsoft/vscode/issues/8570#issuecomment-229669456)) - **endgame master** - [x] Run [OSS tool](https://github.com/Microsoft/vscode-distro/blob/master/distro-tools/README.md) after merging shrink-wrap findings - **endgame master** - *The LCA review of the ThirdPartyNotices.txt files is not needed anymore* - [ ] Check new OSS usage is entered into the [OSS registry](https://ossmsft.visualstudio.com/_apps/hub/ms.vss-oss-web.hub-oss) - **endgame master** #### Monday, February 27 - [x] [Acknowledge Pull Requests](https://vscode-tools.azurewebsites.net/) in release notes. - **endgame master** - [ ] Satellite modules/npm packages ready, version updated, smoke tested, [PRs acknowledged](https://github.com/Microsoft/vscode-tools/tree/master/thankyou) - [x] [vscode](https://github.com/Microsoft/vscode-extension-vscode) **@bpasero** - [ ] [vscode-generator-code](https://github.com/Microsoft/vscode-generator-code) **@aeschli** - [x] [vsce](https://github.com/Microsoft/vsce) **@joaomoreno** - [x] [node debug](https://github.com/Microsoft/vscode-node-debug) **@weinand** - [x] Translation input - **someone** - [x] [Smoketest](https://github.com/Microsoft/vscode/wiki/Smoke-Test) - [x] Windows - **someone** - [x] OS X - **someone** - [x] Linux - **someone** - [x] Update the [Release Notes](https://github.com/Microsoft/vscode-docs/blob/vnext/release-notes/) (including **notable fixes**) and [documentation](https://github.com/Microsoft/vscode-docs/tree/vnext/docs). - [x] @alexandrudima - [x] @weinand - [x] @chrmarti - [x] @tyriar - [x] @dbaeumer - [x] @bpasero - [x] @egamma - [x] @isidorn - [x] @joaomoreno - [x] @jrieken - [x] @kieferrm - [x] @aeschli - [x] @rebornix - [x] @ramya-rao-a - [x] @roblourens - [x] @sandy081 - [x] @mjbvz - [x] @mousetraps - [x] Freeze `insider` builds - **endgame master** - [x] Branch code to `release/<x.y>` and release `master` - **endgame master** - [x] Bump up the version in `package.json` - **endgame master** #### Tuesday, February 28 - [x] Branch code to `release/<x.y> - **endgame master** - [x] Announce master is open for business - **endgame master** - [x] Polish release notes - **@gregvanl** #### Wednesday, Mar 1 - [x] Merge translations - **someone** - [x] Build stable for all platforms - **@bpasero** - [x] Sanity check of installable bits - [x] Windows - **someone** - [x] OS X - **someone** - [x] Linux - **someone** - [x] Publish website **@gregvanl** - [x] Publish to stable - **someone** - [x] Publish deb and rpms to repositories manually - **@Tyriar** - [x] Add a git tag to `HEAD` of `release/<x.y>` in format `x.y.z` - [x] Enable scheduled `insider` builds - **someone** - [x] Twitter announcement **@seanmcbreen**
Endgame Schedule
Tuesday, February 21
Wednesday, February 22
Thursday, February 23
Friday, February 24
Monday, February 27
insiderbuilds - endgame masterrelease/<x.y>and releasemaster- endgame masterpackage.json- endgame masterTuesday, February 28
Wednesday, Mar 1
HEADofrelease/<x.y>in formatx.y.zinsiderbuilds - someone