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This is a simple game engine / construction game based on signed distance fields. To get more context, read @src.

Rules when editing the code:

  • Do not remove comments
  • Do not undo changes made by the user
  • Do not make changes that were not requested or approved by the user
  • Respect existing styling around curly braces and variable names Try to match the styling of the existing code.
  • Be careful when making edits to avoid undoing changes made by the user
  • Commenting
    • Each struct must have a comment about it describing its purpose
    • Any non-trivial function should have a comment above it describing its purpose
    • Add brief comments troughout the code, one or two lines, to explain the logic
  • Try to avoid inserting unnecessary trailing whitespace
  • Try to avoid producing deep levels of indentation/nesting
    • Use the early return, early escape pattern to avoid indentation where possible
  • After making changes, test that your code builds using cargo build.