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Copy pathWinLens.csproj
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36 lines (32 loc) · 1.46 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0-windows10.0.19041.0</TargetFramework>
<SupportedOSPlatformVersion>10.0.19041.0</SupportedOSPlatformVersion>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<UseWPF>true</UseWPF>
<RootNamespace>WinLens</RootNamespace>
<AssemblyName>WinLens</AssemblyName>
<Version>1.2.0</Version>
<FileVersion>1.2.0.0</FileVersion>
<AssemblyVersion>1.2.0.0</AssemblyVersion>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>assets\winlens.ico</ApplicationIcon>
<LangVersion>latest</LangVersion>
<!-- Workstation GC keeps the footprint small for a tray app; server GC would grow a
heap per core. RetainVMGarbageCollection=false returns freed segments to the OS. -->
<ServerGarbageCollection>false</ServerGarbageCollection>
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
<RetainVMGarbageCollection>false</RetainVMGarbageCollection>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Hardcodet.NotifyIcon.Wpf" Version="2.0.1" />
<!-- System.Drawing.Common ships in-box with the .NET 10 Windows Desktop runtime,
so no explicit PackageReference is needed (it was required on .NET 8). -->
</ItemGroup>
<ItemGroup>
<Resource Include="assets\winlens.ico" />
<Resource Include="assets\logo.png" />
</ItemGroup>
</Project>