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{
"name": "com.manaporkun.auto-lod-generator",
"version": "2.2.2",
"displayName": "Auto LOD Generator",
"description": "Automatic Level of Detail (LOD) generator and mesh simplifier for Unity. Generate optimized LOD groups with configurable presets, batch processing, and skinned mesh support.",
"unity": "2021.3",
"documentationUrl": "https://github.com/manaporkun/Automatic-LOD-Generator#readme",
"changelogUrl": "https://github.com/manaporkun/Automatic-LOD-Generator/blob/main/CHANGELOG.md",
"licensesUrl": "https://github.com/manaporkun/Automatic-LOD-Generator/blob/main/LICENSE",
"dependencies": {},
"keywords": [
"lod",
"level-of-detail",
"mesh-simplification",
"optimization",
"performance",
"editor-tool"
],
"author": {
"name": "manaporkun",
"url": "https://github.com/manaporkun"
},
"repository": {
"type": "git",
"url": "https://github.com/manaporkun/Automatic-LOD-Generator.git"
},
"samples": [
{
"displayName": "Demo Scene",
"description": "Sample scene with Suzanne model for testing LOD generation",
"path": "Samples~/Demo"
}
]
}