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Description
the post filter shader reverse image, the reason is maybe there twice call of the same shader and the layer of the first is reverse ?
that's happen here warp_image_graphic_processor()
if(shader_warp_filter) {
try {
// rope_warp_shader.set("flip_source",true,false);
result.filter(rope_warp_shader);
} catch(java.lang.RuntimeException e) {
printErrTempo(60,"class Warp void warp_image_graphic_processor: Too many calls to pushMatrix()",frameCount);
}
}
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