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Copy pathgomoku_4.py
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executable file
·109 lines (97 loc) · 3.51 KB
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#!/usr/bin/env python3
import tkinter as tk
from tkinter import messagebox
class Gomoku:
def __init__(self, size=15, win_length=5):
self.size = size
self.win_length = win_length
self.board = [["." for _ in range(size)] for _ in range(size)]
self.current_player = "X"
self.game_over = False
def make_move(self, x, y):
if not self.game_over and self.board[x][y] == ".":
self.board[x][y] = self.current_player
if self.check_win(x, y):
self.game_over = True
self.current_player = "O" if self.current_player == "X" else "X"
return True
return False
def check_win(self, x, y):
directions = [(1, 0), (0, 1), (1, 1), (1, -1)]
for dx, dy in directions:
count = 1
for i in range(1, self.win_length):
nx, ny = x + i * dx, y + i * dy
if (
0 <= nx < self.size
and 0 <= ny < self.size
and self.board[nx][ny] == self.current_player
):
count += 1
else:
break
for i in range(1, self.win_length):
nx, ny = x - i * dx, y - i * dy
if (
0 <= nx < self.size
and 0 <= ny < self.size
and self.board[nx][ny] == self.current_player
):
count += 1
else:
break
if count >= self.win_length:
return True
return False
class GomokuGUI:
def __init__(self, root, game):
self.root = root
self.game = game
self.canvas_size = 600
self.square_size = self.canvas_size // self.game.size
self.canvas = tk.Canvas(
self.root, width=self.canvas_size, height=self.canvas_size
)
self.canvas.pack()
self.canvas.bind("<Button-1>", self.on_click)
self.draw_board()
def draw_board(self):
for i in range(self.game.size):
self.canvas.create_line(
(i + 0.5) * self.square_size,
0.5 * self.square_size,
(i + 0.5) * self.square_size,
(self.game.size - 0.5) * self.square_size,
)
self.canvas.create_line(
0.5 * self.square_size,
(i + 0.5) * self.square_size,
(self.game.size - 0.5) * self.square_size,
(i + 0.5) * self.square_size,
)
def on_click(self, event):
if not self.game.game_over:
x, y = int(event.x / self.square_size), int(event.y / self.square_size)
if self.game.make_move(x, y):
self.draw_piece(x, y)
if self.game.game_over:
winner = self.game.current_player
tk.messagebox.showinfo("Game Over", f"Player {winner} wins!")
def draw_piece(self, x, y):
color = "black" if self.game.current_player == "X" else "white"
center_x = (x + 0.5) * self.square_size
center_y = (y + 0.5) * self.square_size
radius = self.square_size // 3
self.canvas.create_oval(
center_x - radius,
center_y - radius,
center_x + radius,
center_y + radius,
fill=color,
)
if __name__ == "__main__":
root = tk.Tk()
root.title("Gomoku")
game = Gomoku()
gui = GomokuGUI(root, game)
root.mainloop()