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Previously, for extensive games `enumpoly` returned "stub" profiles. These profiles were in principle
extendable to Nash equilibria (although the check for doing so was not fully reliable).
However, having incomplete profiles raised a large number of practical issues computationally and
in terms of interpretation.
This change clarifies the operation of this method on extensive games. Specifically, a given support of
actions is equivalent to specifying a given set of terminal nodes which may have positive probability.
A solution to the indifference conditions (in the sequence form) maps onto a probability distribution over
terminal nodes. In order to confirm that such a probability distribution is implementable by a Nash
equilibrium, the method searches over all pure-action completions of the partial profile, and returns
the first such profile found. In other words, for a given set of realisation-equivalent Nash equilibria, the
method returns a sample from that set.
Closes#660.
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Co-authored-by: Rahul Savani <rahul.savani@gmail.com>
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