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Description
Installed DLSSTweaks through the executable config, it suggested using winmm.dll which I accepted.
Binary Path: SteamLibrary\steamapps\common\Observer System Redux\Tokio\Binaries\Win64
Enabled Nvidia Sig Override. Manually replaced the latest DLSS in the plugins folder, version was 2.4 I think, with the latest 310.2.
The game works perfectly without DLSSTweaks with the regular Quality profile, defaults to preset K. Great!
All I did then was to just Force DLAA and I get a fatal error after the initial screen splashes.
DLSSTweaks LOG:
[2025-02-20 00:14:18.439] [info] DLSSTweaks v0.310.0.1, by emoose: WINMM.dll wrapper loaded
[2025-02-20 00:14:18.440] [info] Game path: D:\SteamLibrary\steamapps\common\Observer System Redux\Tokio\Binaries\Win64\ObserverSystemRedux.exe
[2025-02-20 00:14:18.440] [info] DLL path: D:\SteamLibrary\steamapps\common\Observer System Redux\Tokio\Binaries\Win64\WINMM.dll
[2025-02-20 00:14:18.440] [info] ---
[2025-02-20 00:14:18.440] [info] Config read from D:\SteamLibrary\steamapps\common\Observer System Redux\Tokio\Binaries\Win64\dlsstweaks.ini
[2025-02-20 00:14:18.440] [info] Wrapped system DLL, watching for DLSS module load
[2025-02-20 00:14:18.440] [info] INI monitoring: watching for INI updates...
[2025-02-20 00:14:19.060] [info] nvngx: applied export hooks, waiting for game to call them...
[2025-02-20 00:14:19.319] [info] nvngx_dlss: applied debug hud overlay hook via registry
[2025-02-20 00:14:19.499] [info] nvngx_dlss: applied debug hud overlay hook via registry
[2025-02-20 00:14:19.771] [info] DLSS functions found & parameter hooks applied!
[2025-02-20 00:14:19.771] [info] Settings:
[2025-02-20 00:14:19.771] [info] - VerboseLogging: false
[2025-02-20 00:14:19.771] [info] - ForceDLAA: true
[2025-02-20 00:14:19.771] [info] - OverrideAutoExposure: default
[2025-02-20 00:14:19.771] [info] - OverrideAlphaUpscaling: default
[2025-02-20 00:14:19.771] [info] - OverrideAppId: false
[2025-02-20 00:14:19.771] [info] - OverrideDlssHud: default
[2025-02-20 00:14:19.771] [info] - OverrideHDR: default
[2025-02-20 00:14:19.771] [info] - DisableDevWatermark: false
[2025-02-20 00:14:19.771] [info] - ResolutionOffset: 0
[2025-02-20 00:14:19.771] [info] - DynamicResolutionOverride: true
[2025-02-20 00:14:19.771] [info] - DynamicResolutionMinOffset: -1
[2025-02-20 00:14:19.771] [info] - DisableIniMonitoring: false
[2025-02-20 00:14:19.771] [info] - DLSSQualityLevels enabled: false
[2025-02-20 00:14:19.771] [info] - DLSSPresets: default
[2025-02-20 00:14:19.771] [info] - DLLPathOverrides: N/A
Anything else I can try?