Skip to content

There should be a way to map "real" materials to the simple materials in SketchUp #5

@drwave

Description

@drwave

Upon export, it would be great if the exporter allowed a mapping of the simple material (i.e. just a texture map) that SketchUp has to some more complex material that was leveraging all the parameters of the UsdPreviewShader.

There are several ways this could be accomplished:

  • export the names of all the materials in the .skp file, and then import a mapping of those to values, perhaps encoded as a .json file.

Have a UI that presented the texture images on one side and a palette of discovered materials on the other side. Using drag and drop you could map one to the other.

Probably makes sense to start off with some .json based scheme and then perhaps do a UI later.

The big issue is what is that representation of rich materials look like? Is there any effort to generate these? Is this something Substance Designer could help with?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions