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[ci skip] Updating doc and version (#116)
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README.md

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@@ -50,6 +50,12 @@ Here are some of the example simulations generated using Jet framework. Correspo
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![Cubic-smoke Example](https://github.com/doyubkim/fluid-engine-dev/raw/master/doc/img/smoke_cubic.png "Cubic-smoke Example")
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![Linear-smoke Example](https://github.com/doyubkim/fluid-engine-dev/raw/master/doc/img/smoke_linear.png "Linear-smoke Example")
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### Point-to-Surface Examples
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![Point-to-Surface Example](https://github.com/doyubkim/fluid-engine-dev/raw/master/doc/img/point_to_surface.png "Point-to-Surface Example")
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> Top-left: spherical, top-right: SPH blobby, bottom-left: Zhu and Bridson's method, and bottom-right: Anisotropic kernel
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## License
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Jet is under the MIT license. For more information, check out [LICENSE.md](https://github.com/doyubkim/fluid-engine-dev/blob/master/LICENSE.md). Jet also utilizes other open source codes. Checkout [3RD_PARTY.md](https://github.com/doyubkim/fluid-engine-dev/blob/master/3RD_PARTY.md) for more details.

doc/doxygen/Doxyfile

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@@ -38,7 +38,7 @@ PROJECT_NAME = Jet
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = v1.1.0
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PROJECT_NUMBER = v1.2.0
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a

doc/doxygen/main.md

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* PIC, FLIP, and APIC fluid simulators
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* Upwind, ENO, and FMM level set solvers
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* Jacobi, Gauss-Seidel, SOR, MG, CG, ICCG, and MGPCG linear system solvers
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* Spherical, SPH, Zhu & Bridson, and Anisotropic kernel for points-to-surface converter
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* Converters between signed distance function and triangular mesh
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* C++ and Python API
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doc/img/point_to_surface.png

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setup.py

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setup(
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name='pyjet',
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version='1.1.0',
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version='1.2.0',
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author='Doyub Kim',
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author_email='doyubkim@gmail.com',
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description='Fluid simulation engine for computer graphics applications',

src/python/sph_points_to_implicit.cpp

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R"pbdoc(
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2-D points-to-implicit converter based on standard SPH kernel.
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\see Müller, Matthias, David Charypar, and Markus Gross.
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\see M\"uller, Matthias, David Charypar, and Markus Gross.
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"Particle-based fluid simulation for interactive applications."
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Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer
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animation. Eurographics Association, 2003.
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R"pbdoc(
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3-D points-to-implicit converter based on standard SPH kernel.
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\see Müller, Matthias, David Charypar, and Markus Gross.
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\see M\"uller, Matthias, David Charypar, and Markus Gross.
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"Particle-based fluid simulation for interactive applications."
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Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer
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animation. Eurographics Association, 2003.

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