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utility.py
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233 lines (182 loc) · 7.93 KB
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import torch
import numpy as np
import cv2
import torch.nn.functional as F
import torch.optim as optim
import torch.optim.lr_scheduler as lrs
from metrics import pytorch_ssim
def make_optimizer(args, my_model):
trainable = filter(lambda x: x.requires_grad, my_model.parameters())
if args.optimizer == 'SGD':
optimizer_function = optim.SGD
kwargs = {'momentum': 0.9}
elif args.optimizer == 'ADAM':
optimizer_function = optim.Adam
kwargs = {
'betas': (0.9, 0.999),
'eps': 1e-08
}
elif args.optimizer == 'ADAMax':
optimizer_function = optim.Adamax
kwargs = {
'betas': (0.9, 0.999),
'eps': 1e-08
}
elif args.optimizer == 'RMSprop':
optimizer_function = optim.RMSprop
kwargs = {'eps': 1e-08}
kwargs['lr'] = args.lr
kwargs['weight_decay'] = args.weight_decay
return optimizer_function(trainable, **kwargs)
def make_scheduler(args, my_optimizer):
if args.decay_type == 'step':
scheduler = lrs.StepLR(
my_optimizer,
step_size=args.lr_decay,
gamma=args.gamma
)
elif args.decay_type.find('step') >= 0:
milestones = args.decay_type.split('_')
milestones.pop(0)
milestones = list(map(lambda x: int(x), milestones))
scheduler = lrs.MultiStepLR(
my_optimizer,
milestones=milestones,
gamma=args.gamma
)
elif args.decay_type == 'plateau':
scheduler = lrs.ReduceLROnPlateau(
my_optimizer,
mode='max',
factor=args.gamma,
patience=args.patience,
threshold=0.01, # metric to be used is psnr
threshold_mode='abs',
verbose=True
)
return scheduler
def gaussian_kernel(sz, sigma):
k = torch.arange(-(sz-1)/2, (sz+1)/2)
k = torch.exp(-1.0/(2*sigma**2) * k**2)
k = k.reshape(-1, 1) * k.reshape(1, -1)
k = k / torch.sum(k)
return k
def moduleNormalize(frame):
return torch.cat([(frame[:, 0:1, :, :] - 0.4631), (frame[:, 1:2, :, :] - 0.4352), (frame[:, 2:3, :, :] - 0.3990)], 1)
class FoldUnfold():
'''
Class to handle folding tensor frame into batch of patches and back to frame again
Thanks to Charlie Tan ([email protected]) for the earier version.
'''
def __init__(self, height, width, patch_size, overlap):
if height % 2 or width % 2 or patch_size % 2 or overlap % 2:
print("only defined for even values of height, width, patch_size size and overlap, odd values will reconstruct incorrectly")
return
self.height = height
self.width = width
self.patch_size = patch_size
self.overlap = overlap
self.stride = patch_size - overlap
def fold_to_patches(self, *frames):
'''
args: frames -- list of (1,3,H,W) tensors
returns: list of (B,3,h,w) image patches
'''
# number of blocks in each direction
n_blocks_h = (self.height // (self.stride)) + 1
n_blocks_w = (self.width // (self.stride)) + 1
# how much to pad each edge by
self.pad_h = (self.stride * n_blocks_h + self.overlap - self.height) // 2
self.pad_w = (self.stride * n_blocks_w + self.overlap - self.width) // 2
self.height_pad = self.height + 2*self.pad_h
self.width_pad = self.width + 2*self.pad_w
# pad the frames and unfold into patches
patches_list = []
for i in range(len(frames)):
padded = F.pad(frames[i], (self.pad_w, self.pad_w, self.pad_h, self.pad_h), mode='reflect')
unfolded = F.unfold(padded, self.patch_size, stride=self.stride)
patches = unfolded.permute(2, 1, 0).reshape(-1, 3, self.patch_size, self.patch_size)
patches_list.append(patches)
return patches_list
def unfold_to_frame(self, patches):
'''
args: patches -- tensor of shape (B,3,h,w)
returns: frame -- tensor of shape (1,3,H,W)
'''
# reshape and permute back into [frames, chans * patch_size ** 2, num_patches] as expected by fold
frame_unfold = patches.reshape(-1, 3 * self.patch_size ** 2, 1).permute(2, 1, 0)
# fold into tensor of shape pad_shape
frame_fold = F.fold(frame_unfold, (self.height_pad, self.width_pad), self.patch_size, stride=self.stride)
# unfold sums overlaps instead of averaging so tensor of ones unfolded and
# folded to track overlaps and take mean of overlapping pixels
ones = torch.ones_like(frame_fold)
ones_unfold = F.unfold(ones, self.patch_size, stride=self.stride)
# divisor is tensor of shape pad_shape where each element is the number of values that have overlapped
# 1 = no overlaps
divisor = F.fold(ones_unfold, (self.height_pad, self.width_pad), self.patch_size, stride=self.stride)
# divide reconstructed frame by divisor
frame_div = frame_fold / divisor
# crop frame to remove the padded areas
frame_crop = frame_div[:,:,self.pad_h:-self.pad_h,self.pad_w:-self.pad_w].clone()
return frame_crop
def read_frame_yuv2rgb(stream, width, height, iFrame, bit_depth, pix_fmt='420'):
if pix_fmt == '420':
multiplier = 1
uv_factor = 2
elif pix_fmt == '444':
multiplier = 2
uv_factor = 1
else:
print('Pixel format {} is not supported'.format(pix_fmt))
return
if bit_depth == 8:
datatype = np.uint8
stream.seek(iFrame*1.5*width*height*multiplier)
Y = np.fromfile(stream, dtype=datatype, count=width*height).reshape((height, width))
# read chroma samples and upsample since original is 4:2:0 sampling
U = np.fromfile(stream, dtype=datatype, count=(width//uv_factor)*(height//uv_factor)).\
reshape((height//uv_factor, width//uv_factor))
V = np.fromfile(stream, dtype=datatype, count=(width//uv_factor)*(height//uv_factor)).\
reshape((height//uv_factor, width//uv_factor))
else:
datatype = np.uint16
stream.seek(iFrame*3*width*height*multiplier)
Y = np.fromfile(stream, dtype=datatype, count=width*height).reshape((height, width))
U = np.fromfile(stream, dtype=datatype, count=(width//uv_factor)*(height//uv_factor)).\
reshape((height//uv_factor, width//uv_factor))
V = np.fromfile(stream, dtype=datatype, count=(width//uv_factor)*(height//uv_factor)).\
reshape((height//uv_factor, width//uv_factor))
if pix_fmt == '420':
yuv = np.empty((height*3//2, width), dtype=datatype)
yuv[0:height,:] = Y
yuv[height:height+height//4,:] = U.reshape(-1, width)
yuv[height+height//4:,:] = V.reshape(-1, width)
if bit_depth != 8:
yuv = (yuv/(2**bit_depth-1)*255).astype(np.uint8)
#convert to rgb
rgb = cv2.cvtColor(yuv, cv2.COLOR_YUV2RGB_I420)
else:
yvu = np.stack([Y,V,U],axis=2)
if bit_depth != 8:
yvu = (yvu/(2**bit_depth-1)*255).astype(np.uint8)
rgb = cv2.cvtColor(yvu, cv2.COLOR_YCrCb2RGB)
return rgb
def quantize(imTensor):
return imTensor.clamp(0.0, 1.0).mul(255).round()
def tensor2rgb(tensor):
"""
Convert GPU Tensor to RGB image (numpy array)
"""
out = []
for b in range(tensor.shape[0]):
out.append(np.moveaxis(quantize(tensor[b]).cpu().detach().numpy(), 0, 2).astype(np.uint8))
return np.array(out) #(B,H,W,C)
def calc_psnr(gt, out):
"""
args:
gt, out -- (B,3,H,W) cuda Tensors
"""
mse = torch.mean((quantize(gt) - quantize(out))**2, dim=(1,2,3))
return -10 * torch.log10(mse/255**2 + 1e-8) # (B,)
def calc_ssim(gt, out, size_average=False):
return pytorch_ssim.ssim_matlab(quantize(gt), quantize(out), size_average=size_average)