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pyproject.toml
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74 lines (65 loc) · 1.81 KB
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[project]
name = "ps2mc-browser"
version = "1.0.2"
description = "A PS2 save file viewer with OpenGL 3D icon rendering support."
authors = [{ name = "Lei", email = "caol64@gmail.com" }]
readme = "README.md"
requires-python = ">=3.10"
license = "MIT"
dependencies = [
"moderngl==5.8.2",
"numpy==1.26.4",
"PyGLM==2.7.1",
"wxPython==4.2.1",
"ps2mc",
]
classifiers = [
"Development Status :: 5 - Production/Stable",
"Environment :: X11 Applications :: GTK",
"Environment :: MacOS X :: Cocoa",
"Environment :: Win32 (MS Windows)",
"Intended Audience :: End Users/Desktop",
"License :: OSI Approved :: MIT License",
"Operating System :: OS Independent",
"Programming Language :: Python",
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.10",
"Programming Language :: Python :: 3.11",
"Programming Language :: Python :: 3.12",
"Programming Language :: Python :: 3.13",
"Topic :: Multimedia :: Graphics",
"Topic :: Software Development :: User Interfaces",
"Topic :: Utilities"
]
[project.optional-dependencies]
dev = [
"pyinstaller==6.11.1",
"tomli==2.2.1",
"build==1.2.2"
]
[project.scripts]
ps2mc-browser = "ps2mc_browser.wxwindow:main"
[project.urls]
Homepage = "https://github.com/caol64/ps2mc-browser"
[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"
[tool.hatch.build]
exclude = ["/data"]
[tool.hatch.build.targets.sdist]
include = [
"/src/ps2mc_browser",
"/README.md",
"/pyproject.toml",
]
[tool.pyinstaller]
app_name = "ps2mc-browser"
entry_point = "launcher.py"
onefile = true
windowed = true
hidden_imports = ["glcontext"]
add_data = ["src/ps2mc_browser/shaders:ps2mc_browser/shaders"]
[tool.uv.sources]
ps2mc = { workspace = true }
[tool.uv.workspace]
members = ["packages/*"]