Used `AI_GetSinglePlayer()` in the [method](https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/ai_basenpc.cpp#L12796). It looks like we should use the best player with keeping in mind vTestPoint vectors.
Used
AI_GetSinglePlayer()in the method. It looks like we should use the best player with keeping in mind vTestPoint vectors.