Skip to content

CBaseEntity::VPhysicsTakeDamage needs a fix #322

@MyGamepedia

Description

@MyGamepedia

This method uses UTIL_GetLocalPlayer() without any mp checks. Instead of using the closest player, we should use the player that really holding the object.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions