Description:
Red Alert 2 introduced an INI key for ObjectTypes called AmbientSound=, this played the defined sound while this object exists on the game map.
Possible Implementation:
Copy the feature as-is from Red Alert 2.
For Discussion:
Is AmbientSound played only to the player or all players within the game?
Description:
Red Alert 2 introduced an INI key for ObjectTypes called
AmbientSound=, this played the defined sound while this object exists on the game map.Possible Implementation:
Copy the feature as-is from Red Alert 2.
For Discussion:
Is
AmbientSoundplayed only to the player or all players within the game?