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[New Feature] Add AmbientSound to ObjectTypes. #265

Description

@CCHyper

Description:

Red Alert 2 introduced an INI key for ObjectTypes called AmbientSound=, this played the defined sound while this object exists on the game map.

Possible Implementation:

Copy the feature as-is from Red Alert 2.

For Discussion:

Is AmbientSound played only to the player or all players within the game?

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