Skip to content

Commit cdb2880

Browse files
Fixed a bug where the font didn't reset when using its reset button, fixed a bug where reset buttons' texts didn't always show up correctly
1 parent fb58ef1 commit cdb2880

1 file changed

Lines changed: 7 additions & 0 deletions

File tree

Vertex Client PE.js

Lines changed: 7 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -11603,6 +11603,11 @@ function settingButton(text, desc, parentWidth, resetFunc) {
1160311603
var resetButton;
1160411604
if(resetFunc) {
1160511605
resetButton = clientButton("Reset");
11606+
resetButton.setEllipsize(TextUtils_.TruncateAt.MARQUEE);
11607+
resetButton.setMarqueeRepeatLimit(-1);
11608+
resetButton.setSingleLine();
11609+
resetButton.setHorizontallyScrolling(true);
11610+
resetButton.setSelected(true);
1160611611
resetButton.setOnClickListener(new View_.OnClickListener() {
1160711612
onClick: function(viewArg) {
1160811613
resetFunc(viewArg);
@@ -14207,6 +14212,8 @@ function settingsScreen() {
1420714212
function(viewArg) {
1420814213
fontSetting = "default";
1420914214
fontSettingButton.setText("Default");
14215+
VertexClientPE.font = fontSetting=="minecraft"?Typeface_.createFromFile(new File_(PATH, "minecraft.ttf")):VertexClientPE.defaultFont;
14216+
MinecraftButtonLibrary.ProcessedResources.font = VertexClientPE.font;
1421014217
}
1421114218
);
1421214219
var fontSettingButton = fontSettingFunc.getButton();

0 commit comments

Comments
 (0)