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BlocksWnd.h
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44 lines (35 loc) · 1.01 KB
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/*
Copyright (c) 2024-2025 Toksisitee. All rights reserved.
This work is licensed under the terms of the MIT license.
For a copy, refer to license.md or https://opensource.org/licenses/MIT
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*/
#pragma once
#include "WindowBase.h"
#include "Blocks.h"
class CBlocksWnd : public CWindowBase {
public:
CBlocksWnd( LPDIRECT3DDEVICE9 pd3dDevice, const std::string& sName ) : CWindowBase( pd3dDevice, sName ) {}
void RenderBegin() override;
void Render() override;
void RenderEnd() override;
void OnPaletteChange() override;
void Initialize( LPDIRECT3DDEVICE9 pd3dDevice ) override
{
m_pd3dDevice = pd3dDevice;
m_bDrawAtlas = false;
}
Assets::CBlocks* GetAsset()
{
return &m_Blocks;
}
void Cleanup() override
{}
public:
bool m_bDrawAtlas = false;
private:
Assets::CBlocks m_Blocks;
size_t m_uSubTexClicked = 0;
};