Fix for Deployed units (Nuke Cannon) #8247
ci.yml
on: pull_request
Detect File Changes
9s
Matrix: build-generalsmd-vc6
Matrix: build-generals
Waiting for pending jobs
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
Annotations
78 warnings
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Detect File Changes
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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|
Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
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Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
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Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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GeneralsMD-vc6+t+e
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17.1 MB |
sha256:f9946e235c4329c171ba00705d22c4c8a3f720fbb0010919cb5becf29c3371a9
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GeneralsMD-vc6-debug+t+e
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54.8 MB |
sha256:9f85114c336ba92468db2c4a7571f3a8171751bc60bdbe33e5abe68d35e80ac9
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GeneralsMD-vc6-profile+t+e
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17.3 MB |
sha256:344f2c0af488ef2f52bd1d346fea8ca977b33cbe294d6f512046e7ec79ec74ac
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GeneralsMD-vc6-releaselog+t+e
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30.3 MB |
sha256:06e310d7c247ab8b26f5763d41a0e0f9418426ab6e5538ffa1e9752a7b23bf62
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GeneralsMD-win32+t+e
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91.2 MB |
sha256:7e0ca55a4ba86ad1a18cd0296b8d2e2886fdd45345cc73acad532fcd969300ec
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|
GeneralsMD-win32-debug+t+e
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216 MB |
sha256:f98ea838799760fcee1d200027bc51690b1ee9bfc87ea81f6b0408f67ee997b0
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GeneralsMD-win32-profile+t+e
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93.9 MB |
sha256:c789ea3a5a88df9f4f0e6462172387583d88251dae3f3a8f6623cb3b58a1a679
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Replay-Debug-Log-vc6-releaselog+t+e
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3.13 MB |
sha256:627ff28b190c49708125280a51d931f280c5aec760b628ad0ed285647b591963
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