You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -17,7 +17,7 @@ At install, the Batocera.conf file is backed up. This is safegard incase somethi
17
17
18
18
Virtual Multi-Mouse natively supports relative usb devices this includes mouse, trackballs and spinners. Currently, we do not support devices which are multi-touch trackpads, lightguns and touch screens. These are absolute usb devices. More on this soon. There is a slow down when combining absolute Apple Magic Trackpads with relative mice. For this one reason absolute devices are ignored.
19
19
20
-
Virtual Multi-Mouse reviews all mouse indices upon startup. This includes its own index, all relative devices, all absolute devices. When a game starts, Batocera inserts its own virtual mouse-keyboard called "evmapy". It will always consume the next available slot. This is mostly harmless and usually gets added at the end, but if you remove any usb device, evampy on the next game will take the first available position. VMM will keep an eye on evampy.
20
+
Virtual Multi-Mouse reviews all mouse indices upon startup. This includes its own index, all relative devices, all absolute devices. When a game starts, Batocera inserts its own virtual mouse-keyboard called "evmapy". It will always consume the next available slot. This is mostly harmless and usually gets added at the end, but if you remove any usb device, evampy on the next game will take the first available position. VMM keeps an eye on evampy whereabouts.
21
21
22
22
## 🐭👾🖲️ Now with Game Play!
23
23
While playing a game and you insert or remove a game controller, VMM no longer deactivate. Instead it will wait for the game to end and then it will re-check all the USB devices and then it will reactivate.
0 commit comments