```haxe var i = 1; i += i += 1; // i == 3 ``` will get translated into ```haxe var i = 1; i += 1; i += i; // i == 4 ``` with `normalizeEIE=true` (and `convertUnopIncrement=false`)
will get translated into
with
normalizeEIE=true(andconvertUnopIncrement=false)