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Add Fire Rod to the Github repository
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6 files changed

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README.md

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# CorePerspectiveModels
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Adds a way to have different items in the hand and the GUI. Use alpha 253 for the texture in the inventory and 254 for the texture in the hand.
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Adds a way to have different items in the hand and the GUI. Set pixels to alpha 253 for the texture in the inventory and 254 for the texture in the hand.
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Use an item model to get everything in the correct position, and congrats! If you don't know how to change the alpha value, just play around with your favorite image editor.
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Uses Farcr's awesome cleaver texture(s) as an example! Used with permission, of course.
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Uses Farcr's awesome Cleaver texture(s) as an example! Used with permission, of course. Fire Rod model was custom by me.
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{
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"credit": "Made with Blockbench",
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"textures": {
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"0": "item/fire_rod_handheld",
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"1": "item/fire_rod"
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},
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"elements": [
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{
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"name": "rod",
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"from": [7, 2, 7],
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"to": [9, 14, 9],
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"faces": {
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"north": {"uv": [12, 0, 14, 12], "texture": "#0"},
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"east": {"uv": [14, 0, 16, 12], "texture": "#0"},
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"south": {"uv": [12, 0, 14, 12], "texture": "#0"},
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"west": {"uv": [14, 0, 16, 12], "texture": "#0"},
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"up": {"uv": [14, 12, 16, 14], "texture": "#0"},
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"down": {"uv": [14, 12, 16, 14], "texture": "#0"}
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}
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},
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{
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"name": "crystal",
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"from": [10.25, 16, -1],
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"to": [12.25, 18, 1],
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"rotation": {"angle": -45, "axis": "y", "origin": [0, 0, 0]},
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"faces": {
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"north": {"uv": [0, 14, 2, 16], "texture": "#0"},
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"east": {"uv": [0, 14, 2, 16], "texture": "#0"},
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"south": {"uv": [0, 14, 2, 16], "texture": "#0"},
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"west": {"uv": [0, 14, 2, 16], "texture": "#0"},
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"up": {"uv": [0, 14, 2, 16], "rotation": 180, "texture": "#0"},
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"down": {"uv": [0, 14, 2, 16], "rotation": 180, "texture": "#0"}
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}
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},
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{
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"name": "fancybit1",
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"from": [8, 10, 3],
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"to": [8, 22, 13],
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"faces": {
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"north": {"uv": [0, 0, 0, 7], "texture": "#0"},
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"east": {"uv": [0, 0, 10, 12], "texture": "#0"},
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"south": {"uv": [0, 0, 0, 7], "texture": "#0"},
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"west": {"uv": [0, 0, 10, 12], "texture": "#0"},
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"up": {"uv": [0, 0, 0, 10], "texture": "#0"},
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"down": {"uv": [0, 0, 0, 10], "texture": "#0"}
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}
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},
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{
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"name": "fancybit2",
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"from": [3, 10, 8],
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"to": [13, 22, 8],
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"faces": {
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"north": {"uv": [0, 0, 10, 12], "texture": "#0"},
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"east": {"uv": [0, 0, 0, 7], "texture": "#0"},
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"south": {"uv": [0, 0, 10, 12], "texture": "#0"},
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"west": {"uv": [0, 0, 0, 7], "texture": "#0"},
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"up": {"uv": [0, 0, 10, 0], "texture": "#0"},
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"down": {"uv": [0, 0, 10, 0], "texture": "#0"}
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}
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},
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{
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"from": [0, 0, 16],
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"to": [16, 16, 16],
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"faces": {
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"north": {"uv": [0, 0, 16, 16], "texture": "#1"},
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"east": {"uv": [0, 0, 0, 16], "texture": "#1"},
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"south": {"uv": [0, 0, 16, 16], "texture": "#1"},
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"west": {"uv": [0, 0, 0, 16], "texture": "#1"},
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"up": {"uv": [0, 0, 16, 0], "texture": "#1"},
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"down": {"uv": [0, 0, 16, 0], "texture": "#1"}
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}
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}
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],
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"gui_light": "front"
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}

assets/minecraft/models/item/netherite_sword.json

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{
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"parent": "minecraft:item/handheld",
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"textures": {
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"layer0": "minecraft:item/netherite_sword"
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"layer0": "minecraft:item/cleaver"
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},
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"display": {
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"thirdperson_righthand": {
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