Multiple errors occur when attempting to compile for UE5.7:
1>---- Starting trace: 260312_013238_vs50672 ----
1>UbaServer - Listening on 0.0.0.0:1345
1>[1/15] Resource Default.rc2
1>[2/15] Resource Default.rc2
1>[3/15] Compile [x64] OVRLipSyncLiveActorComponent.cpp
1>H:\UnrealProjects<project>\Plugins\OVRLipSync\Source\OVRLipSync\Private\OVRLipSyncLiveActorComponent.cpp(29,1): fatal error C1083: Cannot open include file: 'Voice/Public/VoiceModule.h': No such file or directory
1>#include "Voice/Public/VoiceModule.h"
1>^
1>[4/15] Compile [x64] Module.OVRLipSyncEditor.cpp
1>[5/15] Compile [x64] OVRLipSyncModule.cpp
1>[6/15] Compile [x64] OVRLipSyncActorComponentBase.cpp
1>[7/15] Compile [x64] OVRLipSyncContextWrapper.cpp
1>[8/15] Compile [x64] OVRLipSyncPlaybackActorComponent.cpp
1>[9/15] Compile [x64] Module.OVRLipSync.cpp
1>[10/15] Compile [x64] OVRLipSyncEditorModule.cpp
1>H:\UnrealProjects<project>\Plugins\OVRLipSync\Source\OVRLipSyncEditor\Private\OVRLipSyncEditorModule.cpp(61,33): error C2065: 'DTYPE_Native': undeclared identifier
1> SoundWave->DecompressionType = DTYPE_Native;
1> ^
1>H:\UnrealProjects<project>\Plugins\OVRLipSync\Source\OVRLipSyncEditor\Private\OVRLipSyncEditorModule.cpp(62,48): error C2039: 'GetRuntimeFormat': is not a member of 'FAudioDevice'
1> if (SoundWave->InitAudioResource(AudioDevice->GetRuntimeFormat(SoundWave)))
1> ^
1>C:\Unreal Engine\UE_5.7\Engine\Source\Runtime\Engine\Public\AudioDevice.h(416,7): note: see declaration of 'FAudioDevice'
1>class FAudioDevice : public FExec
1> ^
1>Trace written to file C:/Users/crono/AppData/Local/UnrealBuildTool/Log.uba with size 5.9kb
1>Total time in Unreal Build Accelerator local executor: 3.59 seconds
1>
1>Result: Failed (OtherCompilationError)
1>Total execution time: 9.13 seconds
1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command ""C:\Unreal Engine\UE_5.7\Engine\Build\BatchFiles\Build.bat" Win64 Development -Project="H:\UnrealProjects<project><project>.uproject" -WaitMutex -FromMsBuild -architecture=x64" exited with code 6.
1>Done building project ".vcxproj" -- FAILED.
Multiple errors occur when attempting to compile for UE5.7: