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AssetTypeGameScriptList.xsd
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80 lines (69 loc) · 2.93 KB
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<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type" xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified" xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd">
<xs:simpleType name="ScriptEventType"
xas:useEnumPrefix="false"
xas:enumItemPrefix="SCRIPT_EVENT_"
xas:targetNamespace="" >
<xs:restriction base="xs:string">
<xs:enumeration value="ATTACK_MOVE_ISSUED" />
<xs:enumeration value="WAYPOINT_MODE_ENTERED" />
<xs:enumeration value="CONTROL_GROUP_CREATED" />
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="ScriptEventTypeBitFlags">
<xs:list itemType="ScriptEventType"></xs:list>
</xs:simpleType>
<xs:complexType name="GameScriptParameterBase" xas:isPolymorphic="true">
</xs:complexType>
<xs:complexType name="GameScriptParameterObjectType">
<xs:complexContent>
<xs:extension base="GameScriptParameterBase">
<xs:attribute name="Object" type="GameObjectRef" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
<xs:complexType name="GameScriptParameterObjectTypeList">
<xs:complexContent>
<xs:extension base="GameScriptParameterBase">
<xs:sequence>
<xs:element name="Object" type="GameObjectRef" minOccurs="0" maxOccurs="unbounded" />
</xs:sequence>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<xs:complexType name="GameScriptParameter">
<xs:choice minOccurs="0" maxOccurs="unbounded">
<xs:element name="ObjectType" type="GameScriptParameterObjectType" />
<xs:element name="ObjectTypeList" type="GameScriptParameterObjectTypeList" />
</xs:choice>
</xs:complexType>
<xs:complexType name="GameScriptAction">
<xs:sequence>
<xs:element name="ParameterList" type="GameScriptParameter" minOccurs="0" maxOccurs="1" xas:byValue="true" />
</xs:sequence>
<!-- TODO: this will be an xs:enumeration of action types -->
<xs:attribute name="Type" type="StringHash" />
</xs:complexType>
<xs:complexType name="GameScript">
<xs:sequence>
<xs:element name="Action" type="GameScriptAction" minOccurs="0" maxOccurs="unbounded" />
</xs:sequence>
<xs:attribute name="id" type="Poid" xas:refType="GameScript" />
</xs:complexType>
<xs:complexType name="GameScriptGroup">
<xs:sequence>
<xs:element name="Script" type="GameScript" minOccurs="0" maxOccurs="unbounded" />
<xs:element name="ScriptGroup" type="GameScriptGroup" minOccurs="0" maxOccurs="unbounded" />
</xs:sequence>
<xs:attribute name="id" type="Poid" xas:refType="GameScriptGroup" />
</xs:complexType>
<xs:complexType name="GameScriptList" xas:typeGroup="Xml">
<xs:complexContent>
<xs:extension base="BaseAssetType">
<xs:sequence>
<xs:element name="ScriptSet" type="GameScriptGroup" minOccurs="0" maxOccurs="1" />
</xs:sequence>
</xs:extension>
</xs:complexContent>
</xs:complexType>
</xs:schema>