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Shader Resolution Seems Low #53

@lonnietc

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@lonnietc

Hello,

I was able to make things run just the Raymarching_Primitives.rs in a single window but while looking at the output, I see that the images appears to be low resolution (800x450) like on the shadertoys.com website.

https://www.shadertoy.com/view/Xds3zN

I would expect that this could be improved since the Rust-GPU and Rust-GPU-ShaderToys projects run native but I do not know how to do it.

Any thoughts?
Thanks and Merry Christmas

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