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[question]: Collision and Boundary Issues in Map By Tiled: Enemy Getting Pushed Out of Bounds #582

@Hamza-Bayar-2

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@Hamza-Bayar-2

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I encountered an issue in the sample game Map By Tiled. When I pick up a draggable box and place it between myself and the enemy, with the enemy positioned against a wall, an unexpected problem occurs. If I press the attack button while in this position, the enemy takes damage and gets pushed out of the map. Once outside, the enemy cannot return, and I am also unable to bring it back into the map.

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