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project.godot
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39 lines (24 loc) · 825 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ExtendableInspector"
run/main_scene="res://addons/extendable_inspector_for_cs/example/SayYourName/SayYourName.tscn"
config/features=PackedStringArray("4.2", "C#")
[dotnet]
project/assembly_name="ExtendableInspector"
[editor_plugins]
enabled=PackedStringArray("res://addons/extendable_inspector_for_cs/plugin.cfg")
[filesystem]
import/blender/enabled=false
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"