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rogue-init.instructions
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31 lines (22 loc) · 1.25 KB
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I have noticed that you enjoy changing your name when playing Rogue.
This is fine, and I don't care what you change it to. However, you should know
that there is a way to get Rogue to give you the same name and option settings
each game, without you having to set them yourself. What you do is create a
file in your directory called ROGUE.INIT. In this you can put what you want
your defaults to be. Rogue always looks in your CONNECTED directory for this
file. To set your name, put a line in the file like:
name The Rogue King
To set the fruit name, do this:
fruit Watermelon
To set the save file, do this:
save PS:<directory-name>rogue.save
To set a option (make it true) put its name in the file, each on a separate
line: The seven options are named 'terse', 'flush', 'slow', 'turn', 'jump',
'ask', and 'tomb'. To make a option false, either omit its name or precede it
with 'no'. Note that since Rogue uses COMND to parse the lines, you can
abbreviate the keywords ('name', 'ask', etc.) as short as you want as long as
they remain unique. Also, this requires that you be sure to put a carriage
return at the end of each line, ESPECIALLY the last (many people often forget
this).
Happy adventuring!
Rogue Maintainers