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Server session scalability

This document describes how the reference server scales to large numbers of concurrent client sessions on a single node, what bounds that scale, the built-in controls for degrading gracefully under load, and how to configure the server and scale out. For measured numbers see Performance Benchmarks — Server session scalability.

How a session is established

A client session is brought up in four stages:

  1. TCP accept — the operating system accepts the socket and the listener creates a channel object.
  2. Secure channelOpenSecureChannel performs the asymmetric (RSA) handshake: decrypt and signature-verify with the server certificate's private key, and generate nonces.
  3. CreateSession — admission checks (session and channel limits), server-nonce generation and signing, and per-session diagnostics node creation.
  4. ActivateSession — verification of the client signature and the user identity token, and activation of the session.

After activation the session enters steady state: it keeps one long-polled Publish request outstanding and receives notifications as its monitored items change.

What bounds single-node scale

Session establishment is CPU-bound. The dominant cost of bringing up a session is the asymmetric secure-channel handshake — the RSA decrypt, the certificate-chain validation, and the server- and client-signature operations. Handshakes run per channel on the thread pool and parallelize across cores, so establishment throughput scales with the core count, but a large simultaneous connect burst can saturate every core. On a typical multi-core developer machine the server establishes on the order of a thousand or more concurrent sessions cleanly; beyond that, connect throughput is bounded by handshake CPU. This is the fundamental single-node ceiling.

Connect storms amplify overload. If the server is saturated and a handshake is slow enough to time out, a client may retry; the retry can create a fresh server session while the original is left orphaned, adding load rather than relieving it. Unchecked, this is a positive-feedback loop. The server's admission controls break the loop by returning a fast, deterministic busy response that a cooperating client honors, instead of failing deep in the handshake and inviting a retry.

Steady-state delivery is not the bottleneck. Once sessions are up, the asynchronous publish path continues to deliver notifications. A held Publish is asynchronously parked while it waits and, with request decoupling enabled (the default), does not tie up a request-processing worker.

Admission control and rate limiting

The server can shed excess load deterministically rather than aborting work mid-handshake. The full configuration surface — algorithms, limits, and dependency-injection hooks — is described in Rate Limiting and Admission Control. In summary, the server provides:

  • Connection-admission rate limiting at the TCP listener, bounding the rate of new secure-channel handshakes to what the host can absorb.
  • Session-establishment admission: CreateSession and ActivateSession requests beyond the configured concurrency are rejected with BadServerTooBusy, carrying a machine-readable retry-after hint, instead of queuing unboundedly.
  • HTTPS/Kestrel rate limiting: the HTTPS binding can attach an ASP.NET Core rate limiter through dependency injection.
  • Client-side adaptive backoff: the client honors a server's busy signal — and any retry-after hint — with bounded exponential backoff, so a well-behaved client ramps its connects instead of hammering.

Session establishment keeps the CPU-bound signature work outside the session-table lock, so concurrent CreateSession calls are not serialized behind one signing operation.

Held Publishes and the request-thread budget

A steady-state session keeps one or more long-poll Publish requests outstanding, each waiting for the next notification. How many a client keeps outstanding depends on its publish-pipelining strategy — the classic subscription engine deliberately queues several per session to smooth delivery. The operating-system thread is released while each waits. With DecoupleHeldPublishRequests enabled (the default), each parked Publish also releases its request-processing worker at the point it parks — independently, so a session holding several parked Publishes releases a worker for each — so a small worker pool can hold many thousands of outstanding Publishes across sessions and MaxRequestThreadCount does not have to scale with the session or publish count.

Setting DecoupleHeldPublishRequests to false restores the behavior where each held Publish occupies a worker for the duration of its wait; a server serving N sessions then needs MaxRequestThreadCount well above N to avoid starving other requests.

Session diagnostics cost

Creating a session or subscription registers a diagnostics node and marks the live SessionDiagnostics and SubscriptionDiagnostics arrays for refresh. The arrays are rebuilt on demand when they are read or monitored, and the rebuild is throttled so that a burst of session creates does not trigger a rebuild per create. Servers that do not need the live session-diagnostics arrays can turn them off with the DiagnosticsEnabled server setting to remove the cost entirely.

Configuration

The following settings size a single node for its hardware (see also the sizing notes in Benchmarks.md and the admission-control settings in RateLimiting.md):

  • MaxSessionCount caps concurrently open sessions. Size MaxChannelCount (one channel per session) and MaxSubscriptionCount at or above the target session count.
  • MaxRequestThreadCount caps concurrent request processing. With DecoupleHeldPublishRequests enabled it can be sized for the active (non-parked) request concurrency rather than the session count. MinRequestThreadCount pre-warms the pool so a connect burst is not throttled by thread-pool cold-start.
  • DecoupleHeldPublishRequests (default true) releases a held Publish's request-processing worker while it waits, so a small worker pool can hold many outstanding long-polls.
  • MaxFailedAuthenticationAttempts (default 5; 0 disables) is the per-certificate brute-force lockout. A single-certificate client that opens many sessions can trip it on transient handshake failures and then be rejected with BadUserAccessDenied; raise or disable it for bulk-connect clients.
  • Stagger client connects. Because establishment is CPU-bound but parallelizes across cores, throttling and staggering concurrent connects — rather than bursting them all at once — avoids self-inflicting a connect storm and is the most effective client-side measure.

Scaling out

A single node's handshake throughput is bounded by its cores. To scale beyond one node, distribute connections across several server nodes behind a connection-distributing front end. The stack provides distributed mirroring of the address space, sessions, and subscriptions for exactly this high-availability and distributed topology.

See also