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SkyEngine Version 2.4

(Please do not use this as an actual engine yet and expecting it to be done, it is heavily in development)

Whats new? - ADDED/FIXED THINGS FROM VERSION 2.4:

  • Entities + Sprites

  • Audio

  • Revamped Fog

  • GUI Class

alt text

The above photo demonstrates floor rendering, ceiling rendering, diagonal walls, and multi-textured walls.

COMING THINGS IN FUTURE UPDATES

  • Full realtime audio that takes in account the sceneray, in order to give off a realistic audio playback
  • "2D Raytracing" to make a lightmap for the scene, giving off very nice lighting from the walls
  • Doors
  • "Triggers" that can be used in the editor in order to trigger certain events, or check for certain events
  • Revamping the current editor for making maps and porting the editor over to JavaScript.

KNOWN BUGS

  • Wonky Collisions
  • Entities sometimes flicker
  • Coordinate out of bounds error thrown by SceneManager.Java (has no effect on gameplay and is thrown by the floor for loop)
  • Camera moves weirdly when trying to go forward/backward sometimes (Slightly Fixed)
  • Images won't export in the .jar file

PREVIOUS CHANGELOGS

Update 2.3

  • ADDED/FIXED THINGS FROM VERSION 1:

  • Optimization

  • Dynamic Screen Size

  • Textured Floors

  • Portals

  • Proper Sky

  • Fixed Walls and Rendering Issues

  • Fixed Texture Issues

  • Added Motion Blur

  • Added Transparency Support

  • Added Ceiling

  • Added Dynamic Fog

  • Added Forward Collisions

  • Added Tileset Support For All Texture Settings

  • Fixed Projection Issues