Skip to content

Load in sim person geometry in lots #67

@ammaraskar

Description

@ammaraskar

Ok time to get the scenegraph and models loaded for the actual sims.

Just like there is a cObject in OBJT (type 0xFA1C39F7), there is also a cPerson. The resourceName for them are an empty string though, so which part of the cPerson determines what scenegraph resources to pull in for the face/body/hair?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions