fix reference #6
Annotations
5 errors and 9 warnings
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Build for StandaloneWindows64
Build failed with exit code 103
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Build for StandaloneWindows64
Error building Player because scripts have compile errors in the editor
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Build for StandaloneWindows64
sXR-masters/sXR-master/Editor/sXR_Settings.cs(14,17): error CS0246: The type or namespace name 'LoadableSettings' could not be found (are you missing a using directive or an assembly reference?)
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Build for StandaloneWindows64
sXR-masters/sXR-master/Editor/Editor_PlayerPrefsWrapper.cs(9,13): error CS0246: The type or namespace name 'PlayerPrefsWrapper' could not be found (are you missing a using directive or an assembly reference?)
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Build for StandaloneWindows64
Problem detected while importing the Prefab file: 'Assets/sXR/Resources/Prefabs/sXR_prefab.prefab'.
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Build for StandaloneWindows64
Assets/ViveSR/Scripts/Eye/SRanipal_Eye_Framework.cs(46,35): warning CS0618: 'Object.FindObjectOfType<T>()' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
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Build for StandaloneWindows64
Assets/ViveSR/Scripts/Lip/SRanipal_Lip_Framework.cs(39,35): warning CS0618: 'Object.FindObjectOfType<T>()' is obsolete: 'Object.FindObjectOfType has been deprecated. Use Object.FindFirstObjectByType instead or if finding any instance is acceptable the faster Object.FindAnyObjectByType'
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Build for StandaloneWindows64
Warnings during import of AudioClip Assets/Audio/air-pump-74402 (mp3cut.net).mp3
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Build for StandaloneWindows64
ImportFBX Warnings:
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Build for StandaloneWindows64
ImportFBX Warnings:
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Build for StandaloneWindows64
ImportFBX Warnings:
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Build for StandaloneWindows64
ImportFBX Warnings:
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for StandaloneWindows64
Unexpected input(s) 'scriptingDefineSymbols', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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