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[![](https://poggit.pmmp.io/shield.dl.total/RankSystem)](https://poggit.pmmp.io/p/RankSystem)
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<div align="center">
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<h1> 👑 RankSystem 🔧</h1>
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<p><strong>The most powerful and flexible Rank & Permissions Manager for PocketMine-MP</strong></p>
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<a href="https://poggit.pmmp.io/p/RankSystem">
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<img src="https://img.shields.io/badge/Download-Poggit-2292ee?style=for-the-badge&logo=pocketmine&logoColor=white" alt="Download on Poggit">
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</a>
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<h1> 👑 RankSystem 🔧</h1>
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<p><strong>The most powerful and flexible Rank & Permissions Manager for PocketMine-MP</strong></p>
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<a href="https://poggit.pmmp.io/p/RankSystem">
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<img src="https://img.shields.io/badge/Download-Poggit-2292ee?style=for-the-badge&logo=pocketmine&logoColor=white" alt="Download on Poggit">
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</a>
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</div>
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## 📖 Description
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RankSystem is and will always be **free and open-source**. If this project helps your server grow, consider supporting me and its development.
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<p align="center">s
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<a href="https://donate.endergames.org/IvanCraft623">
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<img src="https://img.shields.io/badge/Tip-Support%20Project-orange?style=for-the-badge&logo=heart" alt="Tip">
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</a>
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<p align="center">
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<a href="https://donate.endergames.org/IvanCraft623">
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<img src="https://img.shields.io/badge/Tip-Support%20Project-orange?style=for-the-badge&logo=heart" alt="Tip">
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</a>
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</p>
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## ✨ Features
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* 💻 **API Ready:** Flexible API designed for plugin developers.
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* 📊 **Integrations:** Full ScoreHud integration to display ranks on scoreboards.
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## 🤖 Commands
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> [!TIP]
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> You can use `/ranks` as a shortcut for the `/ranksystem` command.
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## 📊 ScoreHud Integration
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| `{ranksystem.highest_rank}` | Shows the player's highest rank. |
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| `{ranksystem.nametag}` | Shows the RankSystem assigned NameTag. |
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## 📋 FAQ (Frequently Asked Questions)
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<details>
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<summary><b>How does the 'time' argument work in /setrank or /setpermission?</b></summary>
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If no time is specified, the rank/permission will be permanent. The format used is:
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<ul>
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<li><code>y</code> = year, <code>M</code> = month, <code>w</code> = week, <code>d</code> = day, <code>h</code> = hour, <code>m</code> = minute.</li>
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<li><code>y</code> = year, <code>M</code> = month, <code>w</code> = week, <code>d</code> = day, <code>h</code> = hour, <code>m</code> = minute.</li>
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</ul>
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<b>Examples:</b>
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<ul>
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<li><code>1y3M</code>: One year and three months (same as 15M).</li>
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<li><code>1w2d12h</code>: One week, two days, and twelve hours (same as 9d12h).</li>
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<li><code>1y3M</code>: One year and three months (same as 15M).</li>
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<li><code>1w2d12h</code>: One week, two days, and twelve hours (same as 9d12h).</li>
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</ul>
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</details>
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This hierarchy is used to determine which rank's prefix or nametag should be displayed first. It is especially important when using placeholders like:
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<ul>
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<li><code>{nametag_highest-rank_prefix}</code></li>
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<li><code>{chat_highest-rank_prefix}</code></li>
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<li><code>{nametag_highest-rank_prefix}</code></li>
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<li><code>{chat_highest-rank_prefix}</code></li>
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</ul>
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These will automatically display the prefix of the player's most powerful rank according to your hierarchy list.
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</details>
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Don't hesitate to <b>ping me on the official PMMP Discord</b>. I'm usually around to help with configuration questions.
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</details>
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## 🛠 For Developers
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Find examples, API methods, and tutorials on **[RankSystem Wiki](https://github.com/IvanCraft623/RankSystem/wiki)**.
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