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* feat(dithering): improve blue noise quality with decorrelated RGB channels
- Replace blue noise texture with high-quality 64x64 from Christoph Peters
- Add getBlueNoiseThresholdRGB() for per-channel decorrelation
- Use spatial offsets (17,31 for G, 41,23 for B) to prevent pixel clustering
- Update map-and-dither.ts and quantize-mode-r.ts for new RGB thresholds
- Fix preprocessImageForRaster dithering condition logic
* chore: bump version to 1.8.1
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Co-authored-by: Ivan Duchauffour <iduchauffour@welcomr.com>
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