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chore: release v0.3.3
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package-lock.json

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package.json

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{
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"name": "funplay",
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"version": "0.3.2",
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"version": "0.3.3",
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"private": true,
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"license": "MIT",
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"description": "AI game development workbench for multi-engine game creation.",

src/components/pages/WelcomeScreen.tsx

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@@ -57,7 +57,7 @@ export function WelcomeScreen(props: {
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<div className="welcome-actions">
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<Button variant="primary" leadingIcon={<Plus size={15} aria-hidden="true" />} onClick={props.onCreate}>
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{localize(language, '新建游戏项目', 'Create Game Project')}
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{localize(language, '新建项目', 'Create Project')}
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</Button>
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<Button variant="secondary" leadingIcon={<FolderOpen size={15} aria-hidden="true" />} onClick={props.onOpenExisting}>
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{localize(language, '打开已有项目', 'Open Existing Project')}

tests/runtime/agent-ui-render.test.ts

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@@ -182,7 +182,7 @@ test('welcome and onboarding actions render through shared buttons', () => {
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}));
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const combinedHtml = [welcomeHtml, setupHtml, environmentHtml, completeHtml].join('\n');
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assert.match(welcomeHtml, //);
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assert.match(welcomeHtml, //);
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assert.match(welcomeHtml, /fp-button[^"]*welcome-project/);
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assert.match(setupHtml, //);
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assert.match(environmentHtml, /Open Unity/);

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