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Fix link with SDL3 in apple platforms
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FNA-NET.NativeAssets/FNA-NET.NativeAssets.csproj

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@@ -76,7 +76,7 @@
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<Kind>Static</Kind>
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<SmartLink>False</SmartLink>
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<ForceLoad>True</ForceLoad>
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<Frameworks>AVFoundation AudioToolbox CoreGraphics Metal QuartzCore OpenGLES GameController CoreMotion MobileCoreServices ImageIO CoreHaptics CoreBluetooth</Frameworks>
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<Frameworks>AVFoundation AudioToolbox CoreGraphics Metal QuartzCore OpenGLES GameController CoreMotion MobileCoreServices ImageIO CoreHaptics CoreBluetooth CoreMedia AVFAudio CoreVideo</Frameworks>
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</NativeReference>
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<NativeReference Include="runtimes\FNA3D\ios\FNA3D.xcframework">
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<Kind>Static</Kind>
@@ -105,7 +105,7 @@
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<Kind>Static</Kind>
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<SmartLink>False</SmartLink>
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<ForceLoad>True</ForceLoad>
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<Frameworks>AVFoundation AudioToolbox CoreGraphics Metal QuartzCore OpenGLES GameController CoreBluetooth MobileCoreServices ImageIO CoreHaptics</Frameworks>
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<Frameworks>AVFoundation AudioToolbox CoreGraphics Metal QuartzCore OpenGLES GameController CoreBluetooth MobileCoreServices ImageIO CoreHaptics CoreMedia AVFAudio CoreVideo</Frameworks>
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</NativeReference>
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<NativeReference Include="runtimes\FNA3D\tvos\FNA3D.xcframework">
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<Kind>Static</Kind>

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