v1.0.0 is out — thanks, what's next, and a roadmap poll #52
Donchitos
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Greetings Donchitos, I started on a venture like this a few months ago but abandoned it to try out some agentic harnesses that I thought would be "good enough" for game development. Hard lessons learned from things like GSD and Openspec. Now I've just gone back to Claude + decent memory hooks + superpowers and the flow is back. Then my friend linked me your repo! Going to test this out on a fork of my ongoing Godot project I was already building with Claude. Cheers on v1! |
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Hey everyone,
v1.0.0 just shipped → https://github.com/Donchitos/Claude-Code-Game-Studios/releases/tag/v1.0.0
Before anything else: thank you. This started as a personal experiment to see if a single Claude Code session could behave like a real studio. The fact that anyone else found it useful, opened issues, or even just starred the repo to follow along — that's what made v1 happen. Genuinely.
A few honest notes for v1
There are no example games in the repo yet — I know. That's the number 1 thing people ask and it's a fair ask. An example
project is actively being built and will land as its own repo, with full GDDs, ADRs, sprint history, and a playable build, so
you can see the framework used end-to-end rather than just described. Coming soon.
v1 is the starting line, not the finish. What's in the repo today is enough to run a real solo or small-team game project
from brainstorm through release. But there's a lot the framework still doesn't do, a lot it does too heavily, and a lot of
corners that need polish. Both directions matter — sometimes the next release will be about doing more, sometimes about
doing less.
PRs are open. Now that v1 is stable, contributions are welcome. Two things to read first:
CONTRIBUTING.md— how to propose changes, the agent/skill conventions, and what getsfast-tracked vs needs discussion
SECURITY.md— coordinated disclosure if you find something sensitiveGood first contributions: skill polish, hook fixes, additional engine reference snapshots, agent prompt improvements. Bigger
structural changes — please open an Issue or Discussion first so we can talk through it before you sink time.
Help shape v1.x
I've put up a roadmap poll → #51
It's intentionally tight — 8 items — so the signal is strong. Pick the ones that matter most to you. Anything not on the list, drop in the comments and it'll factor into what comes after.
Thanks again for being part of this. More to come.
— @Donchitos
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